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Releases: BartInTheField/gen1recomp-ds-mod

2026.8.1+2

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@BartInTheField BartInTheField released this 01 Aug 13:38
c15f4db

Bump mod version to 2026.8.1+2 and document the required gen1recomp engine version (0.1.51 or newer) in the README Requires + Status sections.

The game_version floor (>=0.1.51) already shipped via update-required-gen1-recomp-version; this release makes the requirement explicit in the docs and bumps the CalVer build number.

2026.8.1+1

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@BartInTheField BartInTheField released this 01 Aug 12:27

First CalVer release (YYYY.M.D+N, N = release of the day; supersedes the 1.x semver line). The +N is semver build metadata, so the version stays semver-parseable.

  • Side-by-side split: with dual screen on, the two Game Boy screens can render left/right (world left, UI right) instead of stacked. The DUAL SCREEN option cycles OFF -> STACKED -> SIDE BY SIDE in place; not offered when a second physical display drives the UI.
  • DS-native battle split: the battlefield renders on the top screen and the command/move/text window on the bottom.
  • Single cycling options row so the split is selectable the moment dual screen turns on (no menu re-entry).

1.0.0 — Dual Screen (DS-style)

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@BartInTheField BartInTheField released this 01 Aug 10:55

First stable release. Renders gen1recomp as two Game Boy screens — overworld on top, UI (menus, text, shops, PC, battles) on the bottom — as a pure mod on the engine's render.compose seam (bryanthaboi/gen1recomp#543). On multi-display Android (e.g. AYN Thor) it drives the bottom screen onto a second physical display.

Verified on desktop (Linux) and on the AYN Thor.

  • In-window stack (single display): two stacked 160×144 screens; the world stays centred on the player at any window size.
  • Second physical display: the main panel is filled with the world — centred, wide aspect preserved like normal mode — and the UI screen is driven onto the second display.
  • Colour-correct second screen (drawn through the palette shader before push) and high-DPI-safe (native-pixel push, no shearing).

Requires an engine build with the render.compose seam.

Install: download gen1recomp_ds-1.0.0.zip, drop it in the game's mods/ folder, enable Options → DUAL SCREEN.