2026.8.1+1
First CalVer release (YYYY.M.D+N, N = release of the day; supersedes the 1.x semver line). The +N is semver build metadata, so the version stays semver-parseable.
- Side-by-side split: with dual screen on, the two Game Boy screens can render left/right (world left, UI right) instead of stacked. The DUAL SCREEN option cycles OFF -> STACKED -> SIDE BY SIDE in place; not offered when a second physical display drives the UI.
- DS-native battle split: the battlefield renders on the top screen and the command/move/text window on the bottom.
- Single cycling options row so the split is selectable the moment dual screen turns on (no menu re-entry).