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BboyArena is an early-stage breaking culture project with a street-inspired visual identity and a browser-first future.

A public work in progress built to grow with the community.

What is BboyArena?

BboyArena is a project about breaking culture, creative movement, and the world around it.

Right now it includes:

  • the public website;
  • the project identity and manifesto;
  • the legal and governance foundation;
  • the first technical shell of the game.

It is not yet a playable prototype.

Why it exists

BboyArena is being built to become:

  • a place for breaking fans and street culture;
  • a browser-based 3D game experience;
  • a community-driven project with a strong visual identity;
  • a public development story people can follow from the beginning.

Current status

BboyArena is currently early / pre-0.0.1.

What exists today:

  • public website;
  • identity and editorial direction;
  • game shell and UI experiments;
  • placeholder scenes and technical groundwork;
  • documentation for the future architecture.

What does not exist yet:

  • a complete gameplay loop;
  • a character controller;
  • a battle system;
  • a scoring system;
  • multiplayer;
  • a finished playable release.

Project direction

The project is being shaped around:

  • a strong street-level visual language;
  • a browser-first experience;
  • a clean public surface for updates;
  • a community-driven identity;
  • a space where development, culture, and marketing can grow together.

How to interact with BboyArena

If you want to contribute, collaborate, or understand the rules of engagement, start here:

Support the project

If you want to follow or support BboyArena:

  • star the repository;
  • watch the repo for updates;
  • share it with people who care about breaking, street culture, or indie browser games;
  • join the Discord when available;
  • send feedback on the identity, wording, and direction;
  • report anything that feels unclear or broken.

Optional supporter links

The global footer has a preconfigured support area for Buy Me a Coffee and Patreon. It is hidden by default. Configure the URLs in the deployment environment, then enable the master switch and either platform independently:

PUBLIC_SUPPORT_ENABLED=true
PUBLIC_BUYMEACOFFEE_ENABLED=true
PUBLIC_BUYMEACOFFEE_URL=https://buymeacoffee.com/your-handle
PUBLIC_PATREON_ENABLED=false
PUBLIC_PATREON_URL=https://www.patreon.com/c/your-handle

An enabled platform without a valid http or https URL remains hidden. Set PUBLIC_SUPPORT_ENABLED=false to hide the whole area without changing either platform configuration.

Roadmap

The immediate priority is a small playable foundation while keeping the public project understandable and honest. See the canonical roadmap for product, technical, community, federation, and commercial direction.

Documentation

Short copy

  • An open project for breaking fans, creative movement, and indie browser game development.
  • A public work in progress built to grow with the community.
  • An early-stage breaking culture project with a street-inspired visual identity and a browser-first future.

Marketing assets

  • Banner: apps/website/public/readme-banner.png
  • App icon: apps/website/public/icon.png
  • PWA icons: apps/website/public/android-chrome-192x192.png, apps/website/public/android-chrome-512x512.png

Local development

npm install

# Run the website on 4321
npm run dev

# Run the website + game
npm run dev:all

# Run the game standalone on 4322
npm run game:dev

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bboy arena a 3D browser game

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