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Releases: Big-LouDE/NOTacMap

NOTacMap 1.2.0

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@Big-LouDE Big-LouDE released this 06 Oct 21:50

The map now also works on a phone or tablet on your home network. It's off by default.

New

  • Open the map on another device on your network. Off by default: pick "On another device" when the map page opens, or use the switch in DISPLAY > Phone / tablet. The page works with touch (drag to pan, pinch to zoom, fullscreen button) and has a landscape layout
  • The map page on the PC first asks where you want to see the map. "On another device" turns on access from other devices after a short prompt and shows a QR code and the link. It draws no map on the PC. "Remember my choice" skips the question and the prompt next time. The switch in DISPLAY turns it off again without restarting the game. It stays on after a restart until you do
  • The link follows your PC if it changes network or address while the game is running
  • Tap the legend to open or close it
  • Colors are picked from a honeycomb palette, with RGB and hex boxes for exact values
  • A dark outline behind the map's text so it stays readable over the terrain. Switch it off in DISPLAY
  • Text and lines are drawn at the screen's real pixel density, so they are sharp on a phone. Switch it off in DISPLAY if it costs too much
  • A "Send feedback or report a bug" link at the bottom of DISPLAY

Security

  • LAN access only accepts devices on private network addresses, and they need the secret in the link. The phone remembers it with a cookie afterwards. Saving settings only works from the PC. Delete LanToken from the config and restart the game to cut off old links
  • The connection is plain HTTP, so use it at home and not on public wifi

Tested
Run on a real PC and a phone over wifi, including a busy server, switching access on and off from the page, and a switch to another wifi while the game was running. The request rules and the server also have automated checks. Not tested: other phones and browsers, and Linux.

Install through NOMNOM or by hand, see the README.

v1.1.1

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@Big-LouDE Big-LouDE released this 05 Oct 21:31

Mostly performance this time. The local server also turns away requests from other websites now.

Better

  • The map redraws 8 times a second while nothing is happening (changeable under DISPLAY) and goes faster while you pan, zoom or something animates. On a busy server this made a big difference to the game's frame rate
  • Units off screen aren't drawn, and structures don't get trails
  • Each update from the game is roughly 25 to 60% smaller, depending on the map
  • Sleep and wake: a tab that has been hidden for 10 seconds stops asking for updates, and wakes up again when you come back. Can be turned off under DISPLAY
  • The theme loads by itself once you're in a mission, no manual reload
  • Your name label and the speed/altitude block don't overlap any more

Security

  • Other websites can't read the map or overwrite your saved settings anymore
  • Settings saves are limited to 64 KB of valid JSON, and only 8 tabs can connect at once

Install through NOMNOM or by hand, see the README.

v1.1.0

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@Big-LouDE Big-LouDE released this 03 Oct 12:45

Changes since v1.0.0

New

  • Weapon range ring around your aircraft. A circle that becomes a cone once you mark a target
  • Unit trails, with a Trails folder in FILTER to pick which kinds
  • LOST marker when you lose contact with a marked target, and a snap when you pick it up again
  • A ring and a snapping line when a missile loses its lock on an aircraft (yours and teammates')
  • Runway approach lines
  • Editable map colors, grid on/off, dark mode and real names/callsigns, all in the panels. No more URL options
  • The tab closes itself when the game closes. Double-click the map for fullscreen

Better

  • With several missiles out, only the closest one gets the full lock label and the rest are small rings (+N). Labels no longer pile up
  • Marked targets and locks use the game's own tracker, so they don't show where a target really is after you've lost it
  • Teammate callsigns stay the same after a respawn
  • Ejected pilots are hidden by default
  • Human teammates are yellow, AI and structures blue
  • Missile warnings stack instead of overlapping

Install through NOMNOM / NOMM, or extract the NOTacMap folder into BepInEx/plugins/. Requires BepInEx 5.

v1.0.0

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@Big-LouDE Big-LouDE released this 29 Sep 17:46

First packaged release.

Extract the NOTacMap folder into BepInEx/plugins/ in your Nuclear Option install. Requires BepInEx 5. See the README for what it does and how it's configured.