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v1.1.0
Changes since v1.0.0
New
- Weapon range ring around your aircraft. A circle that becomes a cone once you mark a target
- Unit trails, with a Trails folder in FILTER to pick which kinds
- LOST marker when you lose contact with a marked target, and a snap when you pick it up again
- A ring and a snapping line when a missile loses its lock on an aircraft (yours and teammates')
- Runway approach lines
- Editable map colors, grid on/off, dark mode and real names/callsigns, all in the panels. No more URL options
- The tab closes itself when the game closes. Double-click the map for fullscreen
Better
- With several missiles out, only the closest one gets the full lock label and the rest are small rings (+N). Labels no longer pile up
- Marked targets and locks use the game's own tracker, so they don't show where a target really is after you've lost it
- Teammate callsigns stay the same after a respawn
- Ejected pilots are hidden by default
- Human teammates are yellow, AI and structures blue
- Missile warnings stack instead of overlapping
Install through NOMNOM / NOMM, or extract the NOTacMap folder into BepInEx/plugins/. Requires BepInEx 5.