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v1.1.0

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@Big-LouDE Big-LouDE released this 03 Oct 12:45
· 26 commits to master since this release

Changes since v1.0.0

New

  • Weapon range ring around your aircraft. A circle that becomes a cone once you mark a target
  • Unit trails, with a Trails folder in FILTER to pick which kinds
  • LOST marker when you lose contact with a marked target, and a snap when you pick it up again
  • A ring and a snapping line when a missile loses its lock on an aircraft (yours and teammates')
  • Runway approach lines
  • Editable map colors, grid on/off, dark mode and real names/callsigns, all in the panels. No more URL options
  • The tab closes itself when the game closes. Double-click the map for fullscreen

Better

  • With several missiles out, only the closest one gets the full lock label and the rest are small rings (+N). Labels no longer pile up
  • Marked targets and locks use the game's own tracker, so they don't show where a target really is after you've lost it
  • Teammate callsigns stay the same after a respawn
  • Ejected pilots are hidden by default
  • Human teammates are yellow, AI and structures blue
  • Missile warnings stack instead of overlapping

Install through NOMNOM / NOMM, or extract the NOTacMap folder into BepInEx/plugins/. Requires BepInEx 5.