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Windows v0.3.2-beta

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@BioRhythmicStudios BioRhythmicStudios released this 22 Oct 17:59

Wario Land 4 PC Port - Windows v0.3.2-beta

This focused Windows x64 stability update fixes two late-game native-port issues:

  • The Golden Diva ending could hang when the staff credits began. The native VCount callback now advances the HBlank wait as the GBA hardware does.
  • Entering a passage boss door could crash with a divide-by-zero on its first transition frame. Native FixedInverse now matches the original GBA division helper's zero-divisor result.

The v0.3.1-beta Toy Block Tower post-Keyzer red-pipe fix remains included. The tester entered every boss door, defeated all bosses and Golden Diva, and watched the full ending and credits on real Steam Deck hardware using the matching Linux gameplay fixes. On Windows, disposable-save boss-door and full-credits regressions passed; the credits reached completion at frame 15263. The original GBA ROM and all 202 matching objects remain byte-identical.

Existing 32 KiB saves and settings remain compatible. Gameplay timing remains approximately 59.73 Hz. There are no intentional changes to CRT effects, VSync, controller mappings or rumble.

Special thanks to cheat-master30 for reporting the issues, providing screenshots and a save file, and extensively testing the PC port.

Download and extract WarioLand4-Native-PC-Port-v0.3.2-beta-Windows-x64.zip, then open wl4-launcher.exe. A user-supplied, unmodified US Wario Land 4 ROM is required; no ROM is included.

Source commit: 97be0bc4245885bef4920e5493f4e65a465972d2.
SHA-256 (WarioLand4-Native-PC-Port-v0.3.2-beta-Windows-x64.zip): b2d63930fa4eaacdeee25e0fdca497e8cc03d18a09fe7c08101ac3107357ce8f.