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Known Issues
Blizz127 edited this page Sep 30, 2026
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These are the published v0.5.0-r5 issues; later development fixes are not claimed as shipped.
- Attacking in on-foot battles may crash (fix in progress). Choosing Attack in a normal (on-foot) battle can close the game. The scripted opening Gear battle is not affected. Use F7 to quick-save in the field before battles.
- Always pass the data folder on the first run. Without it, this build exits straight away ("pass the folder…"), which some launchers show as a runtime error. The next build finds a Banshee/launcher
disc/folder by itself and shows the reason in a dialog. - Movies can flicker under gamescope fullscreen (Steam Deck / Bazzite game mode). A fix is in progress.
- Some host-toolbar labels have missing letters (e.g. "ATTLES"). Fixed in the next build.
- Some world-map states and sound-bank switches are incomplete or silent.
- Widescreen, 60 fps and volume settings are not implemented.
- The memory-card file manager shows an "unsupported" notice.
- A few menus run port code that has not yet been checked against retail. Every known difference is listed in
docs/port/RETAIL_DIVERGENCES.mdin the repository.
Release notes. Further preservation differences are tracked in the repository’s port documentation.
Source checked: 2026-09-30, README snapshot.