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"UTILS_" Variables

Blockerman_101 edited this page Sep 16, 2026 · 3 revisions

Variables that start with "UTILS_" serve special purposes and can be used by you, if you want to.

name readonly? explanation
tte y A visual TotalTimeElapsed() variable. Should make projectiles appear less desynced across different clients.
waitlessIterator n A variable dedicated to incrementing/iterating across waitless loops, otherwise sometimes used to save elements. This should be pretty hard to break, since it's only used in subtick settings, so don't worry about that.

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