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Blockerman_101 edited this page Sep 18, 2026 · 8 revisions

The full blockermans-projectile-workshop.zip includes a ui file under project/ui.del, which can be compiled with OSTW. Otherwise, check the workshop.codes description for a UI code.

ui.del provides a way to test out ProjArg changes in real time, with specific instructions included in the mode itself.

Want to start off with pre-set ProjArgs? Paste them in this rule, such that Event Player._projArgs = <yourProjArgs>;

image

Second action is my pre-set ProjArgs.

Yes it's laggy (as of v1.0), no I don't care rn because you can still use it for its intended purpose of trying out changes to ProjArgs live.

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