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v0.4.2
If you installed 0.4.0 or 0.4.1, the app quit immediately on launch. Please upgrade to 0.4.2.
Fixed
- Crash at launch on every machine but the build machine. 0.4.0 and 0.4.1 loaded the bundled artwork through SwiftPM's
Bundle.module, which only looks at the .app's root and at the absolute.buildpath of the Mac that compiled it — never atContents/Resources, where the release puts the resource bundle. Installed copies trapped with "could not load resource bundle" before showing anything. The artwork is now resolved fromContents/Resources, withBundle.moduleas the fallback. (Thanks @1ypen, #1.) - Build failure on Swift 6.1. The compiler timed out type-checking a string concatenation in the ISO 8601 parser; it is now built from separate appends. (Thanks @1ypen, #2.)
Changed
- The release script now launches the finished .app with the build machine's resource path hidden and refuses to ship if it exits, so this class of crash cannot reach a release again.
Install/upgrade: brew upgrade --cask claude-usage (after the cask bump lands), or grab the notarized zip below.