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Cockpit Auto Ambient Light 1.15.0

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@BrunoSilva1978PT BrunoSilva1978PT released this 17 Jun 16:48
· 1 commit to main since this release

1.15.0

Added

  • Added per-device Gamma control in the Devices tab, matching SimHub's 0.25 to 3.00 gamma range.
  • Added cockpit zone map preview images to make zone routing easier to understand.
  • Added server-controlled 30 minute trial handling.

Changed

  • Response Smoothing is now bidirectional:
    • 0% = faster / more reactive than before
    • 50% = matches the previous 0% behaviour
    • 100% = smoother / slower response
  • Increased Light Sensitivity range up to 200%.
  • The licensing information dialog is now shown once per plugin version, so important licensing/trial changes are visible after updates.
  • Licensed email is now hidden in the activation UI after activation.

Improved

  • Improved Hue V2 Direct mode stability.
  • Improved Hue V2 gradient/channel mapping.
  • Improved Hue V2 endpoint naming for segment-based lights.
  • Improved Hue V2 identify filtering so identify actions target the correct lights.
  • Improved cockpit zone layout detection.
  • Improved sun baseline learning to reduce long-term brightness drift in strong daylight.
  • Improved low-light highlight handling to reduce contamination from fixed cockpit lights, headlights and bright night-time spots.
  • Improved activation/admin dashboard and trial tracking.
  • Improved update safety by accepting only official plugin update assets.

Fixed

  • Fixed a Hue V2 Direct mode deadlock.
  • Fixed Hue V2 gradient channel mapping issues.
  • Fixed trial lease recovery after license deactivation.
  • Fixed cases where old low-light/highlight values could still affect global output.
  • Fixed updater fallback behaviour that could accept an unexpected DLL from a release asset.
  • Fixed server-side activation token validation so expired tokens are rejected by the API.