Releases
v1.15.0
Cockpit Auto Ambient Light 1.15.0
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1.15.0
Added
Added per-device Gamma control in the Devices tab, matching SimHub's 0.25 to 3.00 gamma range.
Added cockpit zone map preview images to make zone routing easier to understand.
Added server-controlled 30 minute trial handling.
Changed
Response Smoothing is now bidirectional:
0% = faster / more reactive than before
50% = matches the previous 0% behaviour
100% = smoother / slower response
Increased Light Sensitivity range up to 200%.
The licensing information dialog is now shown once per plugin version, so important licensing/trial changes are visible after updates.
Licensed email is now hidden in the activation UI after activation.
Improved
Improved Hue V2 Direct mode stability.
Improved Hue V2 gradient/channel mapping.
Improved Hue V2 endpoint naming for segment-based lights.
Improved Hue V2 identify filtering so identify actions target the correct lights.
Improved cockpit zone layout detection.
Improved sun baseline learning to reduce long-term brightness drift in strong daylight.
Improved low-light highlight handling to reduce contamination from fixed cockpit lights, headlights and bright night-time spots.
Improved activation/admin dashboard and trial tracking.
Improved update safety by accepting only official plugin update assets.
Fixed
Fixed a Hue V2 Direct mode deadlock.
Fixed Hue V2 gradient channel mapping issues.
Fixed trial lease recovery after license deactivation.
Fixed cases where old low-light/highlight values could still affect global output.
Fixed updater fallback behaviour that could accept an unexpected DLL from a release asset.
Fixed server-side activation token validation so expired tokens are rejected by the API.
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