v0.28.0
What's Changed
- fix: invalid block raycast by @1zun4 in #5801
- feat(HideAppearance): Clear client commands when destroy by @sqlerrorthing in #5796
- chore: improve Chinese translations by @guosic in #5795
- fix(PacketQueueManager): flush receive on tick by @1zun4 in #5788
- feat(killaura/fightbot): not when void target filter by @1zun4 in #5802
- fix(MCEF): platform compatibility check by @1zun4 in #5806
- fix(KillAura/FightBot): points not block-collision aware by @1zun4 in #5809
- fix(Backtrack): chance not working as intended by @1zun4 in #5807
- fix(TickBase): flush on end by @1zun4 in #5808
- feat(KillAura): requirements (requires click, requires weapon) by @1zun4 in #5812
- feat(RotationSystem): Interpolation mode by @1zun4 in #5816
- feat: buffer for hypixel velocity by @liquidsquid1 in #5814
- chore(ElytraTarget): ElytraRotationsAndAngleSmooth -> ElytraRotationProcessor by @sqlerrorthing in #5817
- chore(deps): bump com.gorylenko.gradle-git-properties from 2.4.2 to 2.5.0 by @dependabot in #5819
- chore(Slots): Offhand and hotbar slots are linked by @sqlerrorthing in #5818
- fix(LunarClient): compatibility by @1zun4 in #5821
- fix(Interop): bind exception by @1zun4 in #5823
- feat(deeplearn/combat-recorder): attempt at making a better recorder by @1zun4 in #5803
- fix(Interop): netty thread by @1zun4 in #5824
- feat(RotationSystem): lazy point by @1zun4 in #5825
- fix(RotationSystem/LazyPoint): bad default by @1zun4 in #5826
- fix(Backtrack): NPE when not in-game by @1zun4 in #5828
- fix(TickBase): packet order issue by @1zun4 in #5829
- feat(deeplearn/models): model naming format (+ new model) by @1zun4 in #5830
- fix(RotationSystem): camera flickering on inventory by @1zun4 in #5831
- refactor(ConfigSystem): module exclude by @1zun4 in #5832
- refactor(ServerCrasher): exploit naming by @1zun4 in #5833
- feat(RotationSystem): sigmoid compatibility by @1zun4 in #5834
Full Changelog: v0.27.1...v0.28.0