Minecraft 26.2 Support
Both OpenGL and Vulkan are supported.
What's Changed
- chore(deps): bump junit from 6.0.3 to 6.1.0 by @dependabot[bot] in #8378
- chore(deps): bump maven.modrinth:exploitpreventer from 1.0.5+26.1 to 1.0.6+26.1 by @dependabot[bot] in #8379
- fix(AutoTrap): state handling issues by @MukjepScarlet in #8381
- feat(BedDefender/Breaker): treat chests as full block by @MukjepScarlet in #8384
- chore: cleanup block pos to vec3 & AutoShop categorization by @MukjepScarlet in #8393
- feat(FileDialog): title i18n by @MukjepScarlet in #8394
- feat(Aimbot/KillAura): requirement "EmptyHand" by @MukjepScarlet in #8395
- refactor(Scaffold): movement planner optimization on starting and turning by @MukjepScarlet in #8396
- feat(AutoFish): auto cast rod on no active hook by @MukjepScarlet in #8401
- feat(Notifier): held item change detection by @MukjepScarlet in #8403
- feat: LiquidFiller by @MukjepScarlet in #8405
- chore(deps): bump com.gorylenko.gradle-git-properties from 2.5.7 to 3.0.3 by @dependabot[bot] in #8406
- feat(Notifier): Totem pop counter by @minecrrrr in #8407
- Fix Autofarm module placing by @sokripon in #8420
- Fix quote stripping in tokenizeCommand breaking .give command by @tiredy in #8404
- refactor(Notifier/Totem): customizable message by @MukjepScarlet in #8424
- fix(Scaffold): block position to Vec3 not at enter by @MukjepScarlet in #8426
- feat(scaffold/safewalk): randomize edge distance to bypass Polar & other anti-cheats by @m1trenv0 in #8421
- refactor: unify yaw(yRot) from Vec3 by @MukjepScarlet in #8427
- fix: update .editorconfig and .gitattributes for .bat file line endings by @emilt050 in #8434
- refactor(Hole): refine type design and related cleanup by @MukjepScarlet in #8435
- feat(CI): NPM cache by @MukjepScarlet in #8436
- refactor(event): waitMatches improvement by @MukjepScarlet in #8438
- chore(deps): bump maven.modrinth:exploitpreventer from 1.0.6+26.1 to 1.0.7+26.1 by @dependabot[bot] in #8444
- fix/refactor: flooring for negative values by @MukjepScarlet in #8447
- chore: Remove Kotlin
internalusages in Java by @MukjepScarlet in #8448 - feat(AutoCrafter, ClickGUI): add AutoCrafter module and ItemList UI component by @emilt050 in #7888
- feat(TargetRenderer): add 2D SDF heart aura by @minecrrrr in #8410
- feat(CameraClip): animation by @NekoCurit in #8313
- fix/refactor: remove usage of net.minecraft.util.Tuple, other overloads by @MukjepScarlet in #8455
- Fix sprint reset by correcting ShouldStopRunSprinting behavior by @rus1092 in #8302
- fix(ts-defgen): silently fails by @MukjepScarlet in #8437
- feat(Movement): SnapTap by @arvrianmaybe in #8441
- fix(jcef): enable copy, paste, cut, and select-all keyboard shortcuts on macOS by @m1trenv0 in #8422
- chore(deps): bump org.jetbrains.kotlin.jvm from 2.3.10 to 2.4.0 by @dependabot[bot] in #8446
- chore(deps): bump okhttp from 5.3.2 to 5.4.0 by @dependabot[bot] in #8473
- chore(deps): loom 1.16 -> 1.17 by @MukjepScarlet in #8477
- fix(BreadCrumbs): "distance effect" by @MukjepScarlet in #8484
- fix(ItemSlot): trying to click offhand slot with 1.8 protocol by @MukjepScarlet in #8485
- feat(ChestStealer): Selection mode improvements by @MukjepScarlet in #8486
- fix: Backend-related compatibility by @MukjepScarlet in #8488
- chore(HUD): disable custom hotbar by default by @SenkJu in #8489
- chore(deps): update svelte to 5.33.9 by @MukjepScarlet in #8483
- chore(deps): bump picomatch and @parcel/watcher in /src-theme by @dependabot[bot] in #8491
- fix: update nix devshell by @Deskilling in #8499
- feat: CubeCraft Full Ping Spoof disabler by @arvrianmaybe in #8497
- chore(deps): bump com.gorylenko.gradle-git-properties from 3.0.3 to 4.0.1 by @dependabot[bot] in #8445
- chore(CI): update workflow steps by @MukjepScarlet in #8500
- fix(autoshop): fail fast on invalid tier format instead of silent fallback to 0 by @Pro0101-2b2fr in #8533
- feat(commands): add positive/non-negative validators and range factories by @Pro0101-2b2fr in #8529
- fix(command): validate ItemStack amount range to 1..64 in /itemstack by @Pro0101-2b2fr in #8530
- fix(command): clamp debug script port range 1..65535 by @Pro0101-2b2fr in #8531
- chore(deps): bump dev.detekt from 2.0.0-alpha.3 to 2.0.0-alpha.4 by @dependabot[bot] in #8505
- version: 26.2 by @MukjepScarlet in #8502
- fix(eagle): clamp pitch for NoPitchLimit compatibility by @Pro0101-2b2fr in #8548
- fix(26.2/interop): wrong scoreboard data provider by @MukjepScarlet in #8553
- chore(deps): bump net.fabricmc.fabric-api:fabric-api from 0.152.1+26.2 to 0.153.0+26.2 by @dependabot[bot] in #8510
- feat(26.1/NoteBot): correct mappings for trumps by @MukjepScarlet in #8555
- fix(#8493): reset destroyDelay on FastBreak disable and guard FastPlace cooldown by @Pro0101-2b2fr in #8544
- fix(combat): allow targeting friends when Players is disabled by @Pro0101-2b2fr in #8547
- refactor(interop): centralize REST marketplace ID validation in HttpHelper by @Pro0101-2b2fr in #8537
- chore(deps): bump dev.detekt from 2.0.0-alpha.4 to 2.0.0-alpha.5 by @dependabot[bot] in #8557
- perf(clickgui): reduce allocations and redundant calls in GUI input pipeline by @Pro0101-2b2fr in #8539
- fix(rotations): match vanilla precision in ChangeLook mouse delta by @Pro0101-2b2fr in #8549
- chore(i18n): zh_cn & zh_tw completion by @MukjepScarlet in #8564
- fix(command): validate float parameters in /teleport and /vclip by @Pro0101-2b2fr in #8528
- chore: remove some compiler & IDE warnings by @MukjepScarlet in #8566
- Fix CommandCoordinates functionality by @latiao-1337 in #8570
- fix: perspective mod compatibility and improve mixin compatibility by @Lopesnextgen in #8561
- fix(marketplace): IO operation on render thread by @MukjepScarlet in #8577
- fix(movement): falling player simulation & fall damage reduction check by @MukjepScarlet in #8579
- refactor(render): split shape extensions and merger by @MukjepScarlet in #8584
- feat(Trajectories): different color of types, adjustable width by @MukjepScarlet in #8588
- chore(deps): bump junit from 6.1.0 to 6.1.1 by @dependabot[bot] in #8590
- chore(deps): bump viafabricplus from 4.6.0 to 4.6.1 by @dependabot[bot] in #8592
- feat(XRay): background opacity by @MukjepScarlet in #8595
- fix(#8469): suppress SnapTap when InventoryMove uses non-normal behavior by @Pro0101-2b2fr in #8543
- refactor(renderer): rewrite global states of world render event by @MukjepScarlet in #8600
- feat(UI): Suppress menu header transitions by @SenkJu in #8603
- feat(ClickGUI): Scrollbars by @SenkJu in #8604
- feat(ClickGUI): clickable expand arrow by @SenkJu in #8605
- rewrite(Chams): draw off-screen and blit by @MukjepScarlet in #7833
- chore: remove unused matrixStack in render handlers by @MukjepScarlet in #8606
- feat(EasyPearl): show distance by @MukjepScarlet in #8607
- chore(UI): Fix compiler warnings by @SenkJu in #8608
- fix(CameraClip): always active by @MukjepScarlet in #8610
- fix(Scaffold/GodBridge): do not jump when jump boost active by @MukjepScarlet in #8611
- refactor(ChunkScanner): skip empty chunk section, clear before load by @MukjepScarlet in #8613
- fix(UI): Tooltip cut off in scrolling lists by @SenkJu in #8616
- chore(UI): Properly indent menus by @SenkJu in #8617
- feat(scaffold): add configurable jump delay to HeadHitter by @MukjepScarlet in #8621
- fix/refactor(AutoBow/AutoShoot): target box inflation & rotation vec by @MukjepScarlet in #8625
- fix(Sneak/Vanilla): does nothing due to protocol change since 1.21.6 by @MukjepScarlet in #8626
- fix(Hud): correct alignment rect calculation & cleanup of mixin & font loader by @MukjepScarlet in #8629
- HUD Editor by @SenkJu in #8602
- feat(UI): Update timeout for text HUD component updating by @SenkJu in #8630
- fix(UI): Anniversary screen glitches by @SenkJu in #8631
- feat(Theme/Scoreboard): text regex replacement by @MukjepScarlet in #8632
- fix(render2d): empty scissor guard by @M4h45amu7x in #8628
- refactor(render): optimize GUI blur and infrastructure by @MukjepScarlet in #8635
- fix(render3d): per-frame vertex/index buffer capacity hit causes crash by @MukjepScarlet in #8638
- feat(Scaffold): Hypixel Prediction Tower by @arvrianmaybe in #8637
- feat(HUD/Armor): vertical & horizontal choice by @MukjepScarlet in #8645
- fix(SkinChanger): wrong API endpoint used by @MukjepScarlet in #8646
- fix(UI): Server resource policy setting being ignored by @SenkJu in #8647
- fix(multiplayer): add LAN server detection for custom theme by @Pro0101-2b2fr in #8554
- feat(UI): Improved image element by @SenkJu in #8648
- fix(UI): Create components with default settings by @SenkJu in #8649
- feat(HUD Editor): Component z-indexes by @SenkJu in #8650
- fix(UI): HUD component setting expanded states not unique by @SenkJu in #8651
- feat(StorageESP): Bookshelf type, chest boat title filter by @MukjepScarlet in #8654
- fix(AutoTrap): not working for stationary enemy by @MukjepScarlet in #8659
- fix(font): rendering size/offset and manager lifecycle by @MukjepScarlet in #8661
- feat(HUD): Closed Captions by @MukjepScarlet in #7304
- fix(UseItem): wrong use item animation condition by @MukjepScarlet in #8669
- refactor/fix(CI): bundleTheme wrong inputs, use Gradle to create ZIP by @MukjepScarlet in #8671
- fix(event): exclude function types for WS event by @MukjepScarlet in #8673
- fix(client): avoid Unit-to-Void cast during resource reload by @Fadouse in #8680
- fix(SilentHotbar): item desync causes flash in hotbar, other fixes by @MukjepScarlet in #8681
- chore(deps): bump junit from 6.1.1 to 6.1.2 by @dependabot[bot] in #8677
New Contributors
- @tiredy made their first contribution in #8404
- @m1trenv0 made their first contribution in #8421
- @rus1092 made their first contribution in #8302
- @arvrianmaybe made their first contribution in #8441
- @Deskilling made their first contribution in #8499
- @Pro0101-2b2fr made their first contribution in #8533
- @Lopesnextgen made their first contribution in #8561
- @M4h45amu7x made their first contribution in #8628
- @Fadouse made their first contribution in #8680
Full Changelog: v0.38.0...v0.39.0