RyuSAK 1.7.1
Highlights:
- Added GameBanana mod install support for compatible ZIP and PCHTXT files.
- Improved GameBanana mod layout detection for nested romfs/exefs folders.
- Added clearer manual-install guidance when a GameBanana mod cannot be safely auto-installed.
- Polished the game icon size slider with friendly labels: Compact, Small, Medium, Large, Extra Large, and Showcase.
- Retargeted update checks and manual update links to the Casual-Gamer8001/RyuSAK community fork.
- Added a manual updater path for standard and portable Inno installs.
- Added a visible external progress window during silent installer updates.
- Validated standard and portable update flows from 1.7.0 to 1.7.1, including data carryover.
- Removed dead mirror.lewd.wtf startup dependencies for old hosted saves/mods.
- Hid community saves for now; save archive support is deferred for later polishing.
- Deployed shader variant metadata support to the production shader backend.
- Preserved existing production shader ZIPs and shader counts during backend deployment.
- Added client support for matching shader cache variants when the backend exposes variant metadata.
- Added configuration rename and configuration path change support.
- Improved game grid sizing so icons fill available width more cleanly.
- Added a Steam Deck / SteamOS Linux x64 test package.
- Validated Steam Deck launch, Gaming Mode launch, path selection, shader installs, GameBanana mod installs, and unsupported mod guidance on real hardware.
Notes:
- Product keys and firmware download/install functionality remain removed from this community build.
- GameBanana mods are not standardized. RyuSAK installs only layouts it can identify safely; unsupported archives may still work if installed manually using the mod author's instructions.
- Steam Deck support is provided as a Linux x64 test ZIP in this release. It should be tested further before treating it as a fully polished Linux release.