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SleekMenu 64 v2.0.0
Upgrading from 1.2: copy the new SleekMenu64.z64 over the old one at
the root of the card, download the Game Catalog Manager (the prep GUI,
under its new name), and press Update card once. Your catalog, boxes
and edits are kept.
The Game Catalog Manager
- A new name for the prep GUI and a more intuitive layout.
- One button. Set up card the first time and Update card after do
the whole job in one run: read the games, fetch what the card lacks,
build the catalog and the covers, write them. Four steps show where it
is; Stop ends it and the next run carries on from there. There is no
separate download to press first. - Sharp boxes by default: a 512-pixel box is fetched for every game the
database knows, and a card keeps them complete as games are added. - The Games tab shows the card as the console will and is where a game
is changed: its box as the console draws it, and its title, genre,
publisher, year, players, region and description in fields you type in.
Only what you change is written; Save puts it on the card at once, and
Undo my changes brings the original back. - Change box… offers the boxes libretro has for the game, one per
region, or a picture of your own; a PNG or JPEG can also be dropped
straight onto the box. One tick applies an edit to every version of the
game on the card. - Fetch cheat codes, on the Card tab: libretro's cheat file for the
exact dump of each game, for the many games the EverDrive's cheat pack
does not cover. Off until you tick it; the card remembers. - Theme, on the Card tab: the browser's colours, chosen from six.
On the console
- Themes: Midnight, Charcoal, Jungle, Grape, Fire and Ice. Midnight is the
look it always had. Z, then the THEME row under the filters, changes it;
so does the Game Catalog Manager. - The help bar shows each button as a picture in the button's own colour:
a blue A, a green B, a red Start, yellow C buttons with their arrow,
grey Z, L and R, a cross for the D-pad. - In the grid and coverflow the title bar spells the genre out (ACTION,
not ACT). - Cheats: a game the EverDrive's cheat pack has no file for, or none for
the cartridge's region, uses the file the Game Catalog Manager fetched
for it.
Fixes
- The window no longer takes a volume of macOS's own (Recovery, on the
Macs that keep it mounted) for the card when no card is in. - Boxes were missing for the revisions libretro files as a link to their
game's box (Castlevania Rev 1 is one of about 130). The link is followed;
a card that recorded those as missing asks again by itself. - With one games folder chosen, an edited game went on saying "Edit
waiting" after it was on the card. - A description of your own longer than the catalog allows stopped the
update. It is cut at a word. - An edit that changed only a game's regions was not shown as yours.
- A collection zip cut short on the card stopped every run; it is fetched
again. - The database had eight publishers spelled with a no-break space, and the
wrong genre for one Super Mario 64 dump.
The command line takes the same choices: --cheats, --no-cheats and
--direct-boot on|off.