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Simulations and Socket.IO

Morris Raycroft edited this page Dec 15, 2021 · 10 revisions

When a facilitator enters the administration panel or a player joins the game page for a simulation, they will initially be connected to the server's Socket.IO instance. Socket.IO is a library that is used to handle real-time bi-directional communication, which we use to provide the interactive experience for players and administrators.

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