PitLaunch 0.9.5 Beta
Download
PitLaunch-win-Setup.exe — run it. No admin rights needed. It installs quietly in a few seconds and opens itself; there is no setup wizard to click through.
Already on 0.9.4? Do nothing — PitLaunch will offer this update itself and download only the 321 KB that changed.
The other files are update data the app reads automatically; there is nothing to download by hand.
Verify your download
PitLaunch is not code-signed yet, so Windows SmartScreen will warn on first run (choose More info → Run anyway). Because of that, you can confirm the installer is the real one:
Get-FileHash .\PitLaunch-win-Setup.exe -Algorithm SHA256| File | SHA256 |
|---|---|
PitLaunch-win-Setup.exe |
76001beef4c1b3c09af6d846729ad73de38aec7c7469257a3f2752d4b6b95808 |
PitLaunch-0.9.5-beta.1-full.nupkg |
6662865d9aea8d4223208627ffab2c80e56cc5bbbcc76d598325682a71f7c01c |
PitLaunch-0.9.5-beta.1-delta.nupkg |
3f6374bb063ed56b46d3473b7c6d1ba11bae6de7f79802f514b56bfbac53842b |
What's new
- Keep the screen awake during a session. Wheel and pedal input does not reset the Windows idle timer, so a long stint can still blank the screen or sleep the machine mid-race. A setup can now hold the display awake for as long as it is active, and releases it the moment you switch away or close PitLaunch.
- Expected controller check. A setup can remember which game controllers it expects — wheelbase, pedals, handbrake, button box — and tells you when one is not plugged in, instead of you finding out once the game has loaded. Devices are matched by their real product name, because whether pedals are a separate device depends entirely on the hardware.
- Download links on the project page now resolve properly, and every release lists its SHA256.
- The project is now MIT licensed.
Fixed
- Controller detection queried Windows with an undersized structure and failed on every device, which would have reported "nothing connected" on every machine. Caught before release; the self-test now fails loudly rather than quietly reporting an empty list.
Still true from 0.9.4
Game detection switches setups when a game starts and switches back when it exits. Display layouts are validated with Windows before they are applied and rolled back if refused. Ctrl+Alt+Shift+F12 re-enables every connected monitor at any time.
Reporting a problem
Include what you clicked, what happened, and %APPDATA%\PitLaunch\pitlaunch.log.