Releases: ChadsArcade/VMMenu
VMMenu DOS v1.5
VMMenu DOS v1.5
New features:
Updated Linux version to use SDL 2
Major overhaul of trackball/spinner code and settings:
- Mouse reading is now rolled up into keyboard read function, and translated to a keypress
- Mouse sample rate is now redundant
- Swap X/Y axes is now redundant
- Mouse types have been updated, and can be selected from the settings page. They are now:
0:None
1:X-Axis Spinner
2:Y-Axis Spinner
3:Trackball - Smart Menu is now redundant, replaced by control panel type:
0:Buttons (e.g. Asteroids)
1:Joystick
2:Spinner (e.g. Tempest)
Mouse/Spinner sensitivity can be set in the settings menu, the value reflects the number of pulses the spinner must generate before a movement event is triggered.
See https://github.com/ChadsArcade/Mame-Spinner for some ideas on a DIY Spinner.
VMMenu DOS v1.4
VMMenu for DOS v1.4
New features:
Autorun a game on startup, added by DanP
Show and Hide games from within the menu, accessed from the settings page. Optionally set the autorun game from the same page by pressing the 1 player start button.
The default key to access settings is the backtick key ` which is usually on the key below the escape key. If you are running VMMenu and DOS Mame in an arcade cab, it's recommended that you bind the settings key to a control such as the service button or test switch, which are usually found inside the coin door.
See the Readme on the main project page for full details.
VMMenu DOS v1.3.2
VMMenu for DOS v1.3.2
New features:
Settings page, many of the menu options can now be set from within the menu itself. The default key to access settings is the backtick key ` which is usually on the key below the escape key. If you are running VMMenu and DOS Mame in an arcade cab, it's recommended that you bind the settings key to a control such as the service button or test switch, which are usually found inside the coin door.
See the Readme on the main project page for full details.