Sternly Worded Peninsula v1.0.1
An intermediary patch to address a few of the issues in the initial release alongside introducing a few of the improvements as promised with the initial release.
Changelog
- Fixed several issues with the apconfig.lua file that weren't properly accounted/tested for.
- Increased variety in the filler checks to now include various potions and scrolls (as opposed to only 50 gold for each).
- Massively limited the pool of items in the Nexus Satchel; it no longer gives curses, board-altering passives, duplicate items on a single run, etc.
- Fixed a few issues in the code that could return errors and some instances of redundancy.
- Fixed some locations (like Bandit Camps and Spider Forests) not giving their respective checks when corrupted.
Planned improvements
- Additional checks for shops and other location types or actions.
- A few options in the .apworld to alter world generation (like potentially removing Lost Woods nodes for example).