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Features and Configuration
Charles Gantt edited this page Aug 24, 2026
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1 revision
This page is the quick reference for every player-facing setting. Detailed workflows are available in Personal Inventory, Storage Containers, and Sorting, Pins, and Layouts.
| Setting or action | Default | Purpose |
|---|---|---|
| Organize Now | Manual | Apply the selected rule immediately |
| Restack Only | Manual | Combine compatible partial stacks without sorting |
| Always Organize | Off | Run once after personal inventory changes settle |
| Sorting Rule | Blocks First | Select the leading category/order |
| Hotbar Mode | Preserve | Preserve all nine positions or allow occupied positions to sort |
| Compact Hotbar | Off | In Sort mode only, allow empty hotbar positions to be filled |
| Individual Pins | None | Hold occupied or empty positions fixed |
| Saved Layouts | None | Save up to five named item-target arrangements |
| Undo Last Sort | Conditional | Restore a recent pure rearrangement when the inventory is unchanged |
| Diagnostics | Off | Write targeted [AIO-DIAG] Content Log entries |
| Setting or action | Default | Purpose |
|---|---|---|
| Organize Now | Manual | Apply this container's selected rule |
| Restack Only | Manual | Combine compatible partial stacks in storage |
| Quick Stack From Inventory | Manual | Fill compatible stacks already present in storage |
| Sort on Close | Off | Organize this container after it closes |
| Sorting Rule | Vanilla Categories | Select the container's category/order |
| Individual Pins | None | Hold occupied or empty storage positions fixed |
| Saved Layouts | None | Save up to five layouts for this coordinate |
| Undo Last Sort | Conditional | Restore a recent pure rearrangement when unchanged |
- Automatic personal and storage organization begins off.
- Hotbar Preserve is selected by default.
- Compact Hotbar begins off.
- Empty pinned positions remain empty.
- Empty saved-layout positions remain sortable rather than acting as forced blanks.
- Active layouts skip restacking.
- Quick Stack fills only matching stacks already present in storage.
- Hopper-adjacent and coordinate-locked storage fails closed.
- Undo refuses to overwrite newer changes.
- Personal settings, pins, and layouts are saved per player in the world.
- Storage settings, pins, and layouts are saved against dimension and block coordinates.
- Compatible updates retain the same project UUIDs so settings can persist.
- Breaking a storage block does not move its coordinate settings to the item's new location.