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Storage Containers
- Chests
- Trapped Chests
- Barrels
- Copper Chests and exposed, weathered, oxidized, and waxed variants
- Standard and colored Shulker Boxes
Third-party custom storage blocks are not promised.
Applies that container coordinate's sorting rule, pins, and active layout immediately.
Combines compatible partial stacks in the container without the later sorting pass. Active layouts skip restacking.
Moves player inventory items only into compatible, non-full stacks already present in the selected storage. It does not seed empty storage positions with new item types.
Because Quick Stack changes amounts across two inventories, it does not create an unsafe split-operation undo record.
Off by default and configured separately for each container coordinate. When enabled, closing that container schedules one organization pass.
Open Storage Settings, use the Sort on Close toggle and Sorting Rule dropdown, then choose Save Storage Settings. The confirmation and returned Storage Organizer status show the saved values. Cancelling makes no changes.
If Sort on Close appears inactive, test Organize Now on the same block. Its action-bar response can reveal an adjacent hopper, coordinate lock, unsupported block, or unloaded state.
Every exposed storage position can be pinned, including empty positions. Open Edit Slot Pins, set the toggles, and choose Save Storage Pins. Each container coordinate can save up to five named layouts; Select Active Layout uses a dropdown with a None option.
Non-empty layout positions become targets; empty saved positions remain sortable. Layouts do not create or retrieve missing supplies. Matching uses item identifier and custom name.
Storage settings belong to dimension and block coordinates. Breaking a container does not move its settings with the dropped item. Replacing a container at a previously configured coordinate can expose the old coordinate settings, so review them after storage-room reconstruction.
Sorting is refused when any hopper is directly above, below, or beside the container. Disconnect the hopper before organizing. The Organizer does not pause another automation system.
If Andy's Locks & Keys exposes a coordinate lock, the Organizer refuses sorting, restacking, layouts, Quick Stack, and related storage operations. It does not infer owner permission or bypass the lock.
A recent pure rearrangement can be undone only while the container remains exactly as the Organizer left it. Later player, hopper, or add-on changes make undo unavailable.