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Releases: ChionReverie/AxolotlUI

AxolotlUI - v0.2.3-sample

Pre-release

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@ChionReverie ChionReverie released this 03 Nov 19:44

Contains the changes from v0.2.2 with the following additions:

Fixes

  • Repositioned tooltips again, as they were obscuring quest logs
  • Fixed an issue where GroupLootFrame1 was unreasonably tall

AxolotlUI - v0.2.2-sample

Pre-release

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@ChionReverie ChionReverie released this 03 Nov 01:12

Contains the changes from v0.2.1 with the following additions:

UI Changes

  • Temporary enchantments on weapons such as the effects of Sharpening Stone now appear to the left of Action Bar 3
  • Tooltips now appear on the top-left corner of the screen, just below the ribbon menu (#9)

AxolotlUI - v0.2.1-sample

Pre-release

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@ChionReverie ChionReverie released this 01 Nov 20:01

Contains the changes from v0.2.0 with the following additions:

Fixes

  • Repositioned Castbar higher to not cover action bars
  • Repositioned tutorial buttons to be above buffs, again to not conflict with action bars
  • Rewrote buff icons and moved their duration text above icons so they will be visible onscreen.

AxolotlUI - v0.2.0-sample

Pre-release

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@ChionReverie ChionReverie released this 01 Nov 01:07

Note: This version is intended for playtesting purposes only. Many features are absent and menu UI elements and API features will change in future versions.

Features

  • Moved the minimap to the bottom-left of the screen with custom border frames. The sizing and tracking buttons are still vanilla assets. (#2)
  • Tooltips now appear around your mouse cursor.
  • Added a toggleable reputation bar above the XP bar. (#6)
  • The XP and reputation bar is now split into 20 "bubbles" (#5)

Temporary Solutions

  • Moved vanilla group loot frames to the top of the screen (as to not obscure action bars).
  • Moved buffs and debuffs to the left of the minimap.
  • Repositioned pet and shapeshift action bars. (#4)
  • Moved the pet unit frame out of the way of the pet action bar.
  • Repositioned party frames to the right side of the screen. (#8)
  • Bag buttons are currently in the top-right corner of the screen. (#7)

Addon Interaction Fixes

  • Fixed an issue where TargetFrame and sometimes PlayerFrame were hidden behind the window from VanillaStoryline (#1)

Other

  • Updated the readme to reflect the release system.

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v0.1.0-sample

v0.1.0-sample Pre-release
Pre-release

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@ChionReverie ChionReverie released this 29 Oct 05:06

Note: This version is intended for testing purposes only. Many features are absent.

Features

  • Custom bars menu with 3 action bars and an XP bar
  • "Ribbon Menu" for accessing menu screens such as Character Info, Inventory, Spells, GM Help, etc.
  • Player and Target frames are placed in the lower-middle section of the screen
  • An Info Bar on the top of the screen, which displays Framerate, Ping time, current time of day, current gold count, and current rested bonus

Known issues

  • The minimap is out of place and partially obscured by the infobar on the top of the screen.
  • The Talents button (to open the Talents screen) is visible in the Ribbon Menu before a character unlocks talents. If you click the button, nothing happens.
  • An "Addon Settings" menu button exists in the Ribbon Menu, but addon settings have not yet been implemented.
  • Placement of Shapeshift action buttons and Pet action buttons will partially obscure the top row of action buttons.
  • There is no Reputation bar, and bubbles are not visible on the XP bar.

Screenshot

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