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Download Halo-Steam-Frame-Mod-Setup-1.4.3.exe below. This is the only file you need on Windows 10/11 x64; its runtime and USB tools are included.
Promotes the headset-tested 1.4.3-Test9 gameplay patch, with the same engine-patch bytes and public version labels.
- Menus and reticle: opening a menu hides the gameplay hands and weapon while keeping the right-controller pointer and Xbox navigation. The panel stays upright when your head tilts. Valid offscreen controller poses remain tracked; missing poses hide the reticle until recovery instead of snapping it to the center.
- Warthog driving: hold A for forward, hold B to brake, and use the left stick to steer. Backward selects reverse. B takes priority over gas/reverse. Optional two-grip steering uses the same gas/brake buttons. Ghost, Scorpion, Banshee and passenger/gunner controls retain their vehicle-specific handling.
- Vehicle view: authored seat placement, a separate seated reference, full hull tilt/bounce, and free physical head movement. Acceleration-animation camera sway is excluded; the occupied Warthog windshield is cleared locally.
- Aiming: controller hands remain tracked during first-person scripted arrivals. Experimental gun-mounted optics are removed; stock zoom and direct aiming are restored. Pause → VR Setup opens the existing settings. Physical melee is enabled by default on Install/Repair.
- Rendering: both eyes contribute to near-camera visibility bounds. Invalid framebuffer targets retry without submitting incomplete frames. Unfinished GPU slots receive fresh storage, and the compositor uses the exact eye pose from the rendered frame.
- Installer: fixes oversized remote command arguments and compiler/linker PATH resolution. Native builds run the current 22 engine checks. A temporary idle/sleep inhibitor protects compilation when available; interruption and unconfirmed remote cancellation are reported accurately, and another build cannot start over an existing installer build.
Update an existing installation: close Halo, select its current Internal/SD storage location, then choose Repair. Verified maps are reused without another ISO. Existing 1.4.x profiles and saves remain on that location. SD installation, Steam artwork/Notes, standing/snap defaults and the earlier tutorial, flashlight and sun-glow fixes are included.
Engine source remains 2ae0ee4e3e8a4dfdadfd528a5b085ca699fc9ea4, native peer protocol 17. Use matching builds/maps for LAN/online campaign co-op. Retail PC and Custom Edition servers remain incompatible; Internet play has no relay and may be blocked by restrictive NAT. 1.3.5 checkpoints are retained but require a new profile/campaign when upgrading.
The tester confirmed Test9 worked on their Frame. Local checks passed 1,034 installer tests (14 skipped), all 22 engine checks, ARM64 compilation/partial linking and the frozen EXE smoke test. No measured FPS improvement or complete hardware/multiplayer matrix is claimed.
Thanks to the upstream native port and astromaddie's HaloCE-VR work, plus Dime's installer fixes. See the source and third-party notices for exact revisions and attribution.
Supply your own authorized original Xbox Halo CE data. No retail executable, ISO, maps, keys or soundtrack is bundled or downloaded. Halo identification artwork and licensed components retain their notices. This is a community mod, unaffiliated with Microsoft, Bungie or Valve.
SHA256: 7f6372bea1119bdcff888fca1b6593623368167dcf69d715dde119a4d3b6c5ab
Installer source commit: 5423d04c5511165c91433cc92305c987e4532a7f
Setup · Controls · Verify release provenance · Sources and credits
With a trusted GitHub CLI, authenticate the download:
gh attestation verify Halo-Steam-Frame-Mod-Setup-1.4.3.exe --repo ClassicWasTaken/HaloSteamFrameMod --signer-workflow ClassicWasTaken/HaloSteamFrameMod/.github/workflows/build.yml --source-ref refs/heads/main --source-digest 5423d04c5511165c91433cc92305c987e4532a7f --deny-self-hosted-runnersThe EXE has no Windows Authenticode certificate. Build provenance identifies its authorized repository/workflow origin; it cannot protect against compromise of that identity or your local account. Verify first-use SSH fingerprints instead of accepting an unexpected Frame key.
GitHub verification passed: Linux and Windows tests, rootless-container checks, the full native ARM64 OpenXR compile/link, and the Windows EXE build/smoke test. The downloaded EXE also passed fresh repository/workflow/source-commit attestation verification.