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Releases: Clb184/VTFWorkbench

VTF Workbench 1.2.0

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@Clb184 Clb184 released this 25 Nov 21:11

This release adds adding files to project by dropping them (Images and JSON templates for materials) as well as adding a remove component from material templates (This should've been since the first version but forgot to put it lol).

Version 1.1.0

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@Clb184 Clb184 released this 24 Nov 05:42

In this version I add window positions to the save file (Not planning to add window sizes).

It also saves the name you give to the texture, which apparently I forgot to put before. lol
I'm working on loading things via drag & drop, so it's even easier to do some stuff.

Fix some bugs and add support for unicode filenames

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@Clb184 Clb184 released this 24 Nov 01:08

On other releases you couldn't open a texture whose filename was in another language like japanese or chinese. Well, I think I figured it out.
Now you can open those textures, but don't expect to see its name correctly displayed as ImGui doesn't support it, but you can still change the name with no problem.

Fix some issues

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@Clb184 Clb184 released this 22 Nov 06:39

Changed version of OpenGL from 4.5 to 3.3.
Added more verbosity at initialization.

First release (1.0)

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@Clb184 Clb184 released this 20 Nov 16:50

So, this is the most functional and complete release, has all I wanted and even a bit more.
Rename the VTFLib files and place them acording to the architecture you want to build and use for (The .lib goes in the lib folder btw).

Note that this only builds and works for Windows for the time being, I'll look for a way to make this work for Linux natively in the future.