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Revisions

  • Created Properly supporting Android ARM devices (markdown)

    @KonajuGames KonajuGames committed Nov 28, 2012
    44b4398
  • Changed the Project Templates information for VS2012 (the released version of VS11).

    @Krelix Krelix committed Nov 24, 2012
    0d5acd3
  • Updated GIT'ing Started (markdown)

    @tomspilman tomspilman committed Nov 15, 2012
    7291f63
  • Updated GIT'ing Started with git (markdown)

    @tomspilman tomspilman committed Nov 15, 2012
    cb34df5
  • Updated GIT'ing Started with git (markdown)

    @tomspilman tomspilman committed Nov 15, 2012
    f916e07
  • Updated Effects And Shaders (markdown)

    @tomspilman tomspilman committed Nov 15, 2012
    1a847ae
  • Updated Effects And Shaders (markdown)

    @tomspilman tomspilman committed Nov 15, 2012
    a07b9e6
  • Updated GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 14, 2012
    b36eb45
  • Updated GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 14, 2012
    1e7a2fd
  • Updated Home (markdown)

    @totallyevil totallyevil committed Nov 14, 2012
    3d19cb1
  • Updated GIT'n Some Updates (markdown)

    @totallyevil totallyevil committed Nov 14, 2012
    6647491
  • Updated Effects And Shaders (markdown)

    @tomspilman tomspilman committed Nov 14, 2012
    4b38c1a
  • Started adding shader writing tips.

    @tomspilman tomspilman committed Nov 14, 2012
    9ce2ac6
  • Updated GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 14, 2012
    c860d9f
  • Updated GIT'n Some Updates (markdown)

    @totallyevil totallyevil committed Nov 14, 2012
    e768814
  • Updated Tutorials (mediawiki)

    @totallyevil totallyevil committed Nov 14, 2012
    3a715f6
  • Created GIT'n Some Updates (markdown)

    @totallyevil totallyevil committed Nov 14, 2012
    dd34792
  • Updated GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 13, 2012
    01623a8
  • Updated GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 13, 2012
    5a22b6f
  • Updated GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 13, 2012
    59a403f
  • Updated GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 13, 2012
    de02001
  • Updated Tutorials (mediawiki)

    @totallyevil totallyevil committed Nov 13, 2012
    7e43508
  • Created GIT'ing Started with git (markdown)

    @totallyevil totallyevil committed Nov 13, 2012
    94c8361
  • Updated Home (markdown)

    @totallyevil totallyevil committed Nov 7, 2012
    948a870
  • Clarify that 2MGFX is an alternative to the content processor, not part of the content processor pipeline.

    @SaintGimp SaintGimp committed Oct 30, 2012
    51944a0
  • Updated Effects And Shaders (markdown)

    @tomspilman tomspilman committed Oct 12, 2012
    2c95958
  • Updated Effects And Shaders (markdown)

    @tomspilman tomspilman committed Oct 12, 2012
    f990d4b
  • Make it more obvious that you need the latest XNA release (as included in Windows Phone SDK)

    @danzel danzel committed Oct 6, 2012
    fb5734e
  • Initial pass at coding guidelines document.

    @KonajuGames KonajuGames committed Sep 23, 2012
    97159cc
  • added guide for getting started on linux

    @Voll3r Voll3r committed Sep 19, 2012
    1462799