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人类玩家拥有体力值,用于限制疾跑和跳跃。
cost = max(3.0 - health × 0.15, 0.5)
当体力降至 0:
isExhausted = true
环境伤害(跌落、火焰等)扣除 2.0 × damage 体力。跌落 3 格(约 1.5 伤害)扣 3 体力。
2.0 × damage
人类玩家会持续看到体力条:
体力: ████████████████░░░░ 85/100
%zombierun_stamina%
%zombierun_max_stamina%
%zombierun_stamina_percent%
%zombierun_stamina_bar%
%zombierun_stamina_state%