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Cognitive3D SDK for Unity Package 2.0.0
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Summary
- Version: 2.0.0
- Release Date: August 29, 2025
- GitHub
- Documentation
Release Notes
New Features
- Refactored onboarding into a single Project Setup page (includes XR SDK, Player Setup, and Scene Export/Upload).
- Added ability to batch upload and export scenes directly from the Project Setup window.
- Introduced a new Feature Builder window for exploring additional Cognitive3D features.
- Added eye tracking support for the OpenXR Vive plugin.
- Added multiplayer support for Photon Fusion.
- Added a Data Uploader in Project Settings for uploading offline cached data from any directory.
- Added customizable position and rotation offsets for the Cognitive3D default controller pointer.
Bug Fixes
- Fixed controller dynamic object registration issue with manual player setup.
- Fixed Unity 6+ compile warnings.
- Fixed memory leaks and infinite request loop in the Unity Editor caused by Segment Analytics web requests when offline.
Improvements
- Cognitive3D rebranding and UI updates.
- Improved Preferences UI with options to upload/export scenes and open them in the dashboard.
- Renamed custom event names: ExitPoll and Passthrough.
- Renamed Oculus Social Data → Social Platform, and Oculus Passthrough → Passthrough components.
- Updated participant field: Oculus Display Name → Oculus Username in Social Platform.
- Increased minimum Unity version requirement to 2021.3 (LTS).
- Improved handling of additional features by moving them into the Cognitive3D_Manager prefab in Assets/Resources, ensuring they are preserved during SDK updates.
- Removed Oculus device battery temperature sensor.
- Improved and expanded Segment events for the updated UI.