v0.3.2-toolwindow — live LuaBridge tool window (preview)
Pre-release
Pre-release
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Preview build of the LuaMap IntelliJ plugin with the live LuaBridge tool window (from the unmerged tool-window branch, commit 648edf6). Not a main release — install for early testing of the panel.
What's in it
- Connection bar: host (default 127.0.0.1) / port (default 25575), Connect / Disconnect / Reconnect, status badge (Connected / Connecting / Error / Disconnected).
- Auto-reconnect + 2 s status polling; all socket I/O off the EDT.
- NPC inspector (
npc.list()→ name/x/y/z table),world.getblockquery, script list + Run, eval console. - plugin.xml:
since-build="241", nountil-build(accepts IDEA 2024.1 → 2025.3 and later). Note the plugin's internal version is still 0.1.2 pending the release-line bump — the zip is renamed-toolwindowto make the provenance obvious.
Install
Settings → Plugins → ⚙ → Install Plugin from Disk → luamap-idea-plugin-0.3.2-toolwindow.zip (IDEA 2024.2+, incl. 2025.3), or java -jar luamap-launcher.jar --setup-ide for a managed IDE. Then start the game with --bridgePort 25575 and open the "LuaMap" tool window → Connect.
Build: :ide-plugin:unitTest 11/11 green; verifyPluginXml passed; packaged since-build/until-build verified in the jar.