Releases: CowboyBingus/ReinforcementBeaconsFixed
Release list
Reinforcement Beacons Fixed - v4.5
- Checks memory protection only immediately before its single write instead of on every snapshot, twice per frame; in game that query costs about 0.3 ms each.
- Repeats the after-update check only while a reinforcement is in progress, reads the automatic stratagem rows in one read, and reuses one read buffer.
- Measured in real play: about 0.99 ms to 0.03 ms of main-thread time per frame in missions, and 0.59 ms to 0.02 ms aboard the ship. Corrections are unchanged; a beacon correction was confirmed live.
Reinforcement Beacons Fixed - v4.4
- Refresh the game-build checks for Steam build 25480438.
- Preserve solo beacon anchoring and co-op reinforcement corrections.
- Offline builds and package checks pass; live gameplay validation remains pending.
Reinforcement Beacons Fixed - v4.3
- Update compatibility for game build 25327279.
- Fix solo reinforcement placement around the current death anchor.
- Restore reinforcement corrections for co-op clients.
Reinforcement Beacons Fixed - v4.1
- Fixes reinforcement placement on defense and other supported mission types.
- Restores beacon and solo death-anchor correction while rejecting stale mission data.
- Moves logs to
%LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs. - Requires Bingus Shared Loader v14 for the shared log folder.
Reinforcement Beacons Fixed - v4
Centers queued reinforcements over their beacon or solo anchor.
Install Reinforcement-Beacons-Fixed-v4.zip through Arsenal or HD2MM. Download Bingus Shared Loader separately from its own repository. With default Arsenal priority, place the loader last, then Purge / Deploy.
This package updates the visible version and ZIP name while preserving the existing gameplay payload.
Reinforcement Beacons Fixed — data-v4
Accepts API 1 or newer instead of requiring exactly API 1. Missing, malformed and older API metadata remain rejected. Gameplay behavior is unchanged from data-v3.
Download ReinforcementBeaconsFixed.zip and Bingus Shared Loader. Loader-v2 or newer is sufficient. Replace the previous mod entry, then Purge and Deploy with the game closed.
Offline checks pass for newer-loader compatibility, callback returns, startup recovery, beacon association, guarded writes, rollback and package ownership. In-game validation remains pending; this is a prerelease.
Download the mod ZIP for installation; the source ZIP is for development. SHA256SUMS.txt covers both ZIPs. Private logs, captures and build artifacts are excluded.
Reinforcement Beacons Fixed — data-v3
Reinforcement Beacons Fixed — data-v3 prerelease
Renamed from Reinforcement Beacon Fix, with matching banner and square manager artwork. Existing manager and module identifiers are preserved.
This candidate corrects association with teammate-owned beacons whose local use bit remains unset when a pod is queued. Startup recovery and solo automatic-anchor correction are retained. It changes only the local pending X/Y in existing writable data.
Install ReinforcementBeaconsFixed.zip with BingusSharedLoader.zip. Replace previous entries, then Purge and Deploy with the game closed. Each diver needs both packages for their own pod.
Offline regression, loader/HUD compatibility and isolated Arsenal/HD2MM checks passed. Installed multiplayer verification is pending, and a small solo landing offset remains unresolved. This release is marked as a prerelease.
The source distribution includes authored code, synthetic fixtures, documentation and artwork. It excludes development caches, native prototypes, live captures, manager profiles, game resources and repository history.
Download this release · Download the required loader
Downloads
Install ReinforcementBeaconsFixed.zip using Arsenal or HD2MM. The -source.zip contains the repository source. SHA256SUMS.txt covers both ZIPs.