Description
Hi, i was rather sad when during testing i found out that the packages on a conveyor could not travel through unloaded chunks like the trains could, and i thought they could, as it is a very similar system. but when asking about it in the discord server, i was told by IThundxr that it should work.
the test consisted of, going in a superflat world, making a really long conveyor line and setting the simulation distance to the minimum, and only loading the two end points, aka the two chunks where the two frogports were located
Game Log
https://mclo.gs/rw7KjPz
Debug Information
Client Info
Create:
Mod Version: 6.0.3
Mod Git Commit: 7f14bcc64b0eed202617fe08f0dbf5a1e74443d3
Ponder Version: 1.0.45
NeoForge Version: 21.1.133
Minecraft Version: 1.21.1
Graphics:
Flywheel Version: 1.0.1-11
Flywheel Backend: flywheel:indirect
OpenGL Renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL Version: 4.6.0 NVIDIA 570.124.04
Graphics Mode: Fancy
System Information:
Operating System: Linux (amd64) version 6.13.7-2-cachyos
Java Version: 21.0.6, Arch Linux
JVM Flags: 2 total; -Xms512m -Xmx4096m
Memory: 485767848 bytes (463 MiB) / 1262485504 bytes (1204 MiB) up to 4294967296 bytes (4096 MiB)
Total Memory: 781960536 bytes (745 MiB) / 1262485504 bytes (1204 MiB)
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz @ 2.90 GHz; 6 cores / 6 threads on 1 socket(s)
Graphics cards: none
Other Mods:
Forgified Fabric Renderer API (v1): 3.4.0+acb05a3919
Forgified Fabric API Base: 0.4.42+d1308ded19
SuperMartijn642's Config Library: 1.1.8
FTB Library: 2101.1.12
Jade: 15.10.0+neoforge
Architectury: 13.0.8
Just Enough Items: 19.21.0.247
SuperMartijn642's Core Lib: 1.1.18+a
Forgified Fabric Rendering Data Attachment (v1): 0.3.48+73761d2e19
Sodium: 0.6.9+mc1.21.1
Chunk Loaders: 1.2.8
ChickenChunks: 2.12.0.103
FTB Teams: 2101.1.2
FTB Chunks: 2101.1.8
CodeChicken Lib: 4.6.0.521
Forgified Fabric BlockView API (v2): 1.0.10+9afaaf8c19
Server Info
Create:
Mod Version: 6.0.3
Mod Git Commit: 7f14bcc64b0eed202617fe08f0dbf5a1e74443d3
Ponder Version: 1.0.45
NeoForge Version: 21.1.133
Minecraft Version: 1.21.1
System Information:
Operating System: Linux (amd64) version 6.13.7-2-cachyos
Java Version: 21.0.6, Arch Linux
JVM Flags: 2 total; -Xms512m -Xmx4096m
Memory: 485767848 bytes (463 MiB) / 1262485504 bytes (1204 MiB) up to 4294967296 bytes (4096 MiB)
Total Memory: 781960536 bytes (745 MiB) / 1262485504 bytes (1204 MiB)
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz @ 2.90 GHz; 6 cores / 6 threads on 1 socket(s)
Graphics cards: none
Other Mods:
Forgified Fabric Renderer API (v1): 3.4.0+acb05a3919
Forgified Fabric API Base: 0.4.42+d1308ded19
SuperMartijn642's Config Library: 1.1.8
FTB Library: 2101.1.12
Jade: 15.10.0+neoforge
Architectury: 13.0.8
Just Enough Items: 19.21.0.247
SuperMartijn642's Core Lib: 1.1.18+a
Forgified Fabric Rendering Data Attachment (v1): 0.3.48+73761d2e19
Sodium: 0.6.9+mc1.21.1
Chunk Loaders: 1.2.8
ChickenChunks: 2.12.0.103
FTB Teams: 2101.1.2
FTB Chunks: 2101.1.8
CodeChicken Lib: 4.6.0.521
Forgified Fabric BlockView API (v2): 1.0.10+9afaaf8c19
Description
Hi, i was rather sad when during testing i found out that the packages on a conveyor could not travel through unloaded chunks like the trains could, and i thought they could, as it is a very similar system. but when asking about it in the discord server, i was told by IThundxr that it should work.
the test consisted of, going in a superflat world, making a really long conveyor line and setting the simulation distance to the minimum, and only loading the two end points, aka the two chunks where the two frogports were located
Game Log
https://mclo.gs/rw7KjPz
Debug Information
Client Info
Server Info