Repository navigation
MeltySave 0.8.8 - Appearance selection and animal color fixes (Preview)
Pre-releaseMeltySave 0.8.8 — Appearance selection and animal color fixes
Preview release for MeltyNight VR Premium 0.6.7 / Windows x64. This includes the changes developed locally since public v0.8.2.
Changes since v0.8.2
- Keep the hand-menu Appearance entry available when switching the selected character, even when the native character-settings tab is hidden.
- Preserve native inner-ear skin/fluff while coloring the outer ear. Curated protection now covers 24 native ear bindings across 22 character names, including MANUKA, Yuuko and Lilie. Costume-only decorative ears are outside this coverage.
- Preserve native tail tips/patterns while changing the tail base, including MANUKA, Yuuko, RINDO, IMERIS, Epona, Anon, Lilie and Nekoyama Nae. Retain the previous Maya/Kokoa protection.
- Default Ears/Tail: Follow hair color to ON. Scene slots save the per-character links, RGB values and Absolute mode. Explicit OFF values in existing saves remain OFF.
- Correct INABA KAYA's outer-ear Absolute color, including colored highlights and outlines, while keeping the inner ear and jewelry native.
- Fix the INABA KAYA color-application error while the character is selected. Native selection adds two outline materials; the plugin now preserves these passes during color edits, selection changes and Reset.
Existing scenes and color presets remain readable. No resave is needed for the rendering fixes. To change an explicitly saved OFF hair-link setting, enable it and overwrite that scene. Existing scene slots, BGM, player positioning and contact-policy repairs are retained.
Installation / update
Close the game, back up the current plugin and MeltySave/saves, and extract MeltySave-v0.8.8.zip beside MeltyNight VR.exe. Requires BepInEx 6 Unity IL2CPP Windows x64; the verified loader and setup steps are in the included installation guide.
The ZIP includes English installation instructions, user guide, release notes, decoder licenses and the music attribution catalogue. It contains no original game assets, music or personal saves. GitHub's automatic Source code archives are not the installation package.
Validation and remaining checks
133 automated checks and all 62 game/graphics regression stages passed. The new regression reproduces the old error with the actual native selection Outline enabled, then checks selection/deselection, ten Absolute/Tint cycles, Appearance checkbox/RGB/Reset callbacks, scene reload and rendered colors. Existing ear/tail protection and save/load/BGM checks passed.
Physical HMD acceptance of this patch is still pending. The selected-state failure is reproduced and repaired in the game harness; this does not certify the entire controller experience. Test INABA KAYA while selected in Appearance, then deselect/reselect and save/load. Lighting still affects appearance. Other game versions remain unverified, and the SteamVR collider warning is not claimed resolved by this color patch.
Installation · User guide · Music credits · Report a bug
DLL SHA-256: 9CFCABC07EB0F6E51C83143BA39FFFDF54B72D39587791082F4C2FC481426445
ZIP SHA-256: 26A076EED296123F4085A76F8783A88C3C423BB717B4221816F4546BB5050713