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Selling and Quick Sell
Cupjok edited this page Sep 13, 2026
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Players can sell without opening a shop:
/sell hand |
sells the stack in your hand |
/sell handall |
sells every item like the one in your hand |
/sell all |
sells everything in your inventory that a shop buys |
/ds qsell |
quick sell menu: click an item in your inventory to sell it. Left-click sells all items of that type, Shift + left-click only the clicked stack |
DynamicShop looks at every shop and picks the one that pays the most for that exact item (price minus delivery charge). A shop is skipped when:
- it is disabled, or the player lacks its permission (or
<permission>.sell), - it is a sign shop, a local shop the player is not in, or closed (shop hours),
- the item is buy only or a command item,
- it has reached max stock, the player reached the sell limit, or the shop account cannot pay,
- it would pay nothing after the delivery charge.
If two usable shops sell the item in different currencies, quick sell refuses and asks you to use a shop directly.
- Only items a shop buys are sold. Everything else stays in your inventory.
- Never for nothing. If the payout rounds to 0 (a sell price of 0, or a tiny price for a few items), the sale is refused and the items are kept ("The sale price is too low to be paid out"). Exp and PlayerPoints need at least 1; money needs at least 0.01.
- Custom items are matched with their full item data. A renamed diamond is not sold as a plain diamond.
To make a shop stop buying an item, set the item to buy only (/ds shop <shop> sellbuy buyonly, or the toggle in the trade view). Do not set its sell price to 0.