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Blocks
Namnarak edited this page Aug 22, 2026
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2 revisions
Placeable blocks using vanilla block states.
ruby_block:
type: block
model:
cube_all: "block/ruby_block"
behaviour:
hardness: 3.0Borrows a real vanilla block state (893 available).
java:
mode: native
carrier: NOTE_BLOCK # NOTE_BLOCK, TRIPWIRE, SCAFFOLDINGCarriers:
| Carrier | States | Best For |
|---|---|---|
| NOTE_BLOCK | 799 | Full solid blocks |
| TRIPWIRE | 63 | Non-solid decorative |
| SCAFFOLDING | 31 | Tall decorative |
Uses ItemDisplay entity (unlimited, but no Bedrock).
java:
mode: virtualSame texture on all faces:
model:
cube_all: "block/ruby_block"Different textures per face:
model:
cube:
up: "block/ruby_top"
down: "block/ruby_bottom"
north: "block/ruby_side"
south: "block/ruby_side"
west: "block/ruby_side"
east: "block/ruby_side"Hand-authored model:
model:
custom: "block/ruby_pillar"
textures:
all: "block/ruby_block"behaviour:
hardness: 3.0 # Break time (-1 = unbreakable)
requires_tool: true # Need correct tool for dropbedrock:
enabled: trueruby_block:
type: block
display:
name: "<gold>Ruby Block</gold>"
model:
cube_all: "block/ruby_block"
behaviour:
hardness: 3.0
requires_tool: true
java:
mode: native
carrier: NOTE_BLOCK
bedrock:
enabled: trueKalo — Open Custom Content Engine for Minecraft
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