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Furniture
Namnarak edited this page Aug 22, 2026
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Furniture pieces are rotatable, sittable, and can have storage, hitboxes, and jukebox support.
ruby_chair:
type: furniture
display:
name: "<gold>Ruby Chair</gold>"
model:
custom: "furniture/ruby_chair"
furniture:
hitbox:
barriers: [[0,0,0]]Furniture can be rotated by players (sneak + right-click).
furniture:
rotatable: true
restricted_rotation: strictRotation Options:
| Option | Facings | Description |
|---|---|---|
strict |
8 | N, NE, E, SE, S, SW, W, NW |
very_strict |
4 | N, E, S, W |
| Default | 16 | All directions |
Make furniture sittable.
furniture:
seat:
height: 0.5
offset: [0.0, 0.5, 0.0]| Option | Type | Default | Description |
|---|---|---|---|
height |
double | 0.5 | Seat height above block |
offset |
list | [0,0.5,0] | [x, y, z] offset from center |
Custom collision boxes using barriers.
furniture:
hitbox:
barriers:
- [0,0,0]
- [1,0,0]Each entry is [x, y, z] offset from the block position.
Persistent inventory storage.
furniture:
storage:
type: STORAGE
rows: 5
title: "<red>Chest</red>"
open_sound: entity.chest.open
close_sound: entity.chest.closeStorage Types:
| Type | Description |
|---|---|
STORAGE |
Shared inventory (everyone can access) |
PERSONAL |
Per-player inventory |
ENDERCHEST |
Player's ender chest |
DISPOSAL |
Items deleted when closed |
Play custom music discs.
furniture:
jukebox:
volume: 1.0
pitch: 1.0
permission: "kalo.jukebox.play"furniture:
light: 15 # 0-15 light levelfurniture:
waterloggable: trueRestrict where furniture can be placed.
furniture:
limited_placing:
roof: false
floor: true
wall: false
type: ALLOW
block_types:
- GRASS_BLOCK
- DIRT
block_tags:
- "#base_stone"
nexo_blocks:
- "myitem:floor_block"Control how furniture renders.
display_transform:
display_transform: NONE
tracking_rotation: FIXED
translation: [0, 0.5, 0]
scale: [1.0, 1.0, 1.0]
brightness:
block_light: 15
sky_light: 0
shadow_radius: 0.5
shadow_strength: 0.8
view_range: 1.0
display_width: 1.0
display_height: 1.0ruby_chair:
type: furniture
display:
name: "<gold>Ruby Chair</gold>"
lore:
- "<gray>A comfortable chair</gray>"
model:
custom: "furniture/ruby_chair"
behaviour:
hardness: 2.0
furniture:
rotatable: true
restricted_rotation: strict
seat:
height: 0.5
offset: [0.0, 0.5, 0.0]
hitbox:
barriers: [[0,0,0]]
waterloggable: false
java:
mode: native- Items — Custom items
- Blocks — Custom blocks
- Configuration — All config options
Kalo — Open Custom Content Engine for Minecraft
GitHub • Issues • Discord (coming soon)
Version: 0.1.0 • License: MIT • Java: 21+ / 25
Build once. Play everywhere.