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Arenas

Music: Grasswalk
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 6
Description: The classic daytime arena. A balanced starting arena with no special modifiers.
Initial Setup:
- Target zombies placed at column 8 (rows 0–4)
- Gravestones at column 8 (rows 1, 3)
- Sunflowers at column 0 (rows 1, 3)
Quick Play Seed Types:
- Plants: Sunflower, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
- Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Flag

Music: Grasswalk
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 6
Description: Weather alternates between sunny and rainy. Rain significantly affects gameplay.
Initial Setup:
- Target zombies placed at column 8 (rows 0–4)
- Gravestones at column 8 (rows 1, 3)
- Sunflowers at column 0 (rows 1, 3)
Weather Cycle:
- Sunny: 60 seconds
- Rainy: 30 seconds
- Weather changes announced with a 3-second warning
Rainy Phase Effects:
- Nocturnal plants wake up
- 50% cost reduction on all seed packets (rounded to nearest 5)
- Refresh time reduction (
min(100, (refreshTime^0.7) * 1.5)) - Certain seed packets disabled
Sunny Phase Effects:
- Nocturnal plants fall asleep
- Normal costs and refresh times
- All seed packets re-enabled
Disabled During Rain:
- Plants: Cherry Bomb, Ice-shroom, Doom-shroom, Tangle Kelp, Jalapeno, Tall-nut, Melon-pult
- Zombies: Bungee Zombie, Dancer Zombie, Dolphin Rider Zombie, Pogo Zombie, Flag Zombie
Quick Play Seed Types:
- Plants: Sunflower, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
- Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Flag

Music: Moongrains
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 6
Description: Nocturnal plants are active by default but cost extra to balance.
Initial Setup:
- Target zombies placed at column 8 (rows 0–4)
- Gravestones at column 8 (rows 1, 3) and column 5 (rows 0–4)
- Sunflowers at column 0 (rows 1, 3)
- Gravestones permanently enabled
Special Mechanics:
- Nocturnal plants active by default (no Coffee Bean required)
- Nocturnal plants cost +25 sun
Quick Play Seed Types:
- Plants: Sunflower, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
- Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Flag

Music: Watery Graves
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 7
Description: Water lanes require Lily Pads. Certain zombies cannot enter water.
Initial Setup:
- Target zombies placed at column 8 (rows 0–5)
- Gravestones at column 8 (rows 1, 4)
- Lily Pads at column 0 (rows 2, 3)
- Sunflowers at column 0 (rows 1, 4)
Special Mechanics:
- Rows 2–3 are water (rows 0–1 and 4–5 are land)
- Lily Pad required for plants in water lanes
- Push Back Events: every 2 minutes
Quick Play Seed Types:
- Plants: Sunflower, Lily Pad, Peashooter, Squash, Wall-nut, Jalapeno, Tangle Kelp
- Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Pole Vaulter, Dolphin Rider, Flag
Zombies That Cannot Be Placed in Water Lanes:
- Zomboni, Catapult Zombie, Digger Zombie, Pogo Zombie, Pole Vaulter, Balloon Zombie, Ladder Zombie, Imp

Music: Rigor Mormist
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 7
Description: Nighttime pool with fog that pushes in from the right.
Initial Setup:
- Same as Pool Arena
- Fog starts at column 4
Special Mechanics:
- Fog pushes left 1 column every 90 seconds
- Stops at column 1
- Zombie players see fog with 80% transparency
- Nocturnal plants active by default
- Nocturnal plants cost +25 sun
- Push Back Events: every 2 minutes
Quick Play Seed Types:
- Plants: Sunflower, Lily Pad, Peashooter, Squash, Wall-nut, Jalapeno, Tangle Kelp
- Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Pole Vaulter, Dolphin Rider, Flag

Music: Graze the Roof
Zombie Spawn Type: Bungee Drop
Seed Packet Count: 7
Description: Flower Pots required for all plants. Certain seed types not recommended.
Initial Setup:
- Target zombies placed at column 8 (rows 0–4)
- Gravestones at column 8 (rows 1, 3)
- Flower Pots pre-placed in columns 0–2 (all rows)
- Sunflowers at column 0 (rows 1, 3)
Special Mechanics:
- Flower Pot required for all plants
- Push Back Events: every 90 seconds
- Zombies drop from the sky
Quick Play Seed Types:
- Plants: Sunflower, Flower Pot, Cabbage-pult, Potato Mine, Wall-nut, Jalapeno, Squash
- Zombies: Gravestone, Normal, Traffic Cone, Football Zombie, Catapult Zombie, Gargantuar, Flag
Disallowed Seed Types:
- Zombies: Digger Zombie
- Plants: Spikeweed
Not Recommended Seed Types:
- Peashooter, Repeater, Snow Pea, Threepeater, Split Pea, Starfruit, Puff-shroom, Scaredy-shroom

Music: Moongrains
Zombie Spawn Type: Bungee Drop
Seed Packet Count: 7
Description: Nighttime roof with boss area visuals. Combines roof and night mechanics.
Special Mechanics:
- Flower Pot required for all plants
- Nocturnal plants active by default
- Nocturnal plants cost +25 sun
- Push Back Events: every 90 seconds
- Zombies drop from the sky
Quick Play Seed Types:
- Plants: Sunflower, Flower Pot, Cabbage-pult, Potato Mine, Wall-nut, Jalapeno, Squash
- Zombies: Gravestone, Normal, Traffic Cone, Football Zombie, Catapult Zombie, Gargantuar, Flag
Disallowed Seed Types:
- Zombies: Digger Zombie
- Plants: Spikeweed
Not Recommended Seed Types:
- Peashooter, Repeater, Snow Pea, Threepeater, Split Pea, Starfruit, Puff-shroom, Scaredy-shroom

Music: Graze the Roof
Zombie Spawn Type: Bungee Drop
Seed Packet Count: 7
Description: Unique China-themed arena with distinct visual style.
Initial Setup:
- Target zombies placed at column 8 (rows 0–4)
- Gravestones at column 8 (rows 1, 3)
- Flower Pots pre-placed in columns 0–2 (all rows)
- Sunflowers at column 0 (rows 1, 3)
Special Mechanics:
- Flower Pot required for all plants
- Push Back Events: every 2 minutes
- Zombies drop from the sky
Quick Play Seed Types:
- Plants: Sunflower, Flower Pot, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
- Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Bungee Zombie, Flag
Disallowed Seed Types:
- Plants: Spikeweed
| Spawn Type | Description | Arenas |
|---|---|---|
| Rise From Ground | Zombies emerge from the ground | Day, Cloudy Day, Night, Pool, Pool Night |
| Bungee Drop | Zombies drop from the sky | Roof, Roof Night, China |
| Condition | Duration | Effects |
|---|---|---|
| Sunny | 60s | Normal gameplay |
| Rainy | 30s | 50% cost reduction, reduced refresh times, nocturnal plants wake up, some seed types disabled |
- Starts at column 4
- Pushes left 1 column every 90 seconds
- Stops at column 1
- Zombie players see fog with 80% transparency
Push Back events push eligible zombies backward across the board. Empty spaces may be filled with Flower Pots (Roof arenas) or Lily Pads (Pool arenas). A "Push Back!" message appears on screen when triggered.
| Arena | Initial Delay | Interval |
|---|---|---|
| Day | — | — |
| Cloudy Day | — | — |
| Night | — | — |
| Pool | 1m 30s | 2m |
| Pool Night | 1m 30s | 2m |
| Roof | 1m 30s | 1m 30s |
| Roof Night | 1m 30s | 1m 30s |
| China | 1m 30s | 2m |
Zombies Immune to Push Back:
- Gravestone, Target, Bungee, Gargantuar, Red-Eye Gargantuar
- Zomboni, Bobsled, Catapult, Digger
Zombies Immune During Certain Phases:
- Rising from Grave
- Balloon Popping / Balloon Flying
- Pole Vaulter in Vault
- Dolphin into Pool / Dolphin Riding / Dolphin in Jump
- Snorkel Walking in Pool