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D1GQ edited this page Aug 7, 2026 · 3 revisions

Day Arena

Day

Music: Grasswalk
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 6

Description: The classic daytime arena. A balanced starting arena with no special modifiers.

Initial Setup:

  • Target zombies placed at column 8 (rows 0–4)
  • Gravestones at column 8 (rows 1, 3)
  • Sunflowers at column 0 (rows 1, 3)

Quick Play Seed Types:

  • Plants: Sunflower, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
  • Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Flag

Cloudy Day Arena

Cloudy Day

Music: Grasswalk
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 6

Description: Weather alternates between sunny and rainy. Rain significantly affects gameplay.

Initial Setup:

  • Target zombies placed at column 8 (rows 0–4)
  • Gravestones at column 8 (rows 1, 3)
  • Sunflowers at column 0 (rows 1, 3)

Weather Cycle:

  • Sunny: 60 seconds
  • Rainy: 30 seconds
  • Weather changes announced with a 3-second warning

Rainy Phase Effects:

  • Nocturnal plants wake up
  • 50% cost reduction on all seed packets (rounded to nearest 5)
  • Refresh time reduction (min(100, (refreshTime^0.7) * 1.5))
  • Certain seed packets disabled

Sunny Phase Effects:

  • Nocturnal plants fall asleep
  • Normal costs and refresh times
  • All seed packets re-enabled

Disabled During Rain:

  • Plants: Cherry Bomb, Ice-shroom, Doom-shroom, Tangle Kelp, Jalapeno, Tall-nut, Melon-pult
  • Zombies: Bungee Zombie, Dancer Zombie, Dolphin Rider Zombie, Pogo Zombie, Flag Zombie

Quick Play Seed Types:

  • Plants: Sunflower, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
  • Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Flag

Night Arena

Night

Music: Moongrains
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 6

Description: Nocturnal plants are active by default but cost extra to balance.

Initial Setup:

  • Target zombies placed at column 8 (rows 0–4)
  • Gravestones at column 8 (rows 1, 3) and column 5 (rows 0–4)
  • Sunflowers at column 0 (rows 1, 3)
  • Gravestones permanently enabled

Special Mechanics:

  • Nocturnal plants active by default (no Coffee Bean required)
  • Nocturnal plants cost +25 sun

Quick Play Seed Types:

  • Plants: Sunflower, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
  • Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Flag

Pool Arena

Pool

Music: Watery Graves
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 7

Description: Water lanes require Lily Pads. Certain zombies cannot enter water.

Initial Setup:

  • Target zombies placed at column 8 (rows 0–5)
  • Gravestones at column 8 (rows 1, 4)
  • Lily Pads at column 0 (rows 2, 3)
  • Sunflowers at column 0 (rows 1, 4)

Special Mechanics:

  • Rows 2–3 are water (rows 0–1 and 4–5 are land)
  • Lily Pad required for plants in water lanes
  • Push Back Events: every 2 minutes

Quick Play Seed Types:

  • Plants: Sunflower, Lily Pad, Peashooter, Squash, Wall-nut, Jalapeno, Tangle Kelp
  • Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Pole Vaulter, Dolphin Rider, Flag

Zombies That Cannot Be Placed in Water Lanes:

  • Zomboni, Catapult Zombie, Digger Zombie, Pogo Zombie, Pole Vaulter, Balloon Zombie, Ladder Zombie, Imp

Pool Night Arena

Pool Night

Music: Rigor Mormist
Zombie Spawn Type: Rise From Ground
Seed Packet Count: 7

Description: Nighttime pool with fog that pushes in from the right.

Initial Setup:

  • Same as Pool Arena
  • Fog starts at column 4

Special Mechanics:

  • Fog pushes left 1 column every 90 seconds
  • Stops at column 1
  • Zombie players see fog with 80% transparency
  • Nocturnal plants active by default
  • Nocturnal plants cost +25 sun
  • Push Back Events: every 2 minutes

Quick Play Seed Types:

  • Plants: Sunflower, Lily Pad, Peashooter, Squash, Wall-nut, Jalapeno, Tangle Kelp
  • Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Pole Vaulter, Dolphin Rider, Flag

Roof Arena

Roof

Music: Graze the Roof
Zombie Spawn Type: Bungee Drop
Seed Packet Count: 7

Description: Flower Pots required for all plants. Certain seed types not recommended.

Initial Setup:

  • Target zombies placed at column 8 (rows 0–4)
  • Gravestones at column 8 (rows 1, 3)
  • Flower Pots pre-placed in columns 0–2 (all rows)
  • Sunflowers at column 0 (rows 1, 3)

Special Mechanics:

  • Flower Pot required for all plants
  • Push Back Events: every 90 seconds
  • Zombies drop from the sky

Quick Play Seed Types:

  • Plants: Sunflower, Flower Pot, Cabbage-pult, Potato Mine, Wall-nut, Jalapeno, Squash
  • Zombies: Gravestone, Normal, Traffic Cone, Football Zombie, Catapult Zombie, Gargantuar, Flag

Disallowed Seed Types:

  • Zombies: Digger Zombie
  • Plants: Spikeweed

Not Recommended Seed Types:

  • Peashooter, Repeater, Snow Pea, Threepeater, Split Pea, Starfruit, Puff-shroom, Scaredy-shroom

Roof Night Arena

Roof Night

Music: Moongrains
Zombie Spawn Type: Bungee Drop
Seed Packet Count: 7

Description: Nighttime roof with boss area visuals. Combines roof and night mechanics.

Special Mechanics:

  • Flower Pot required for all plants
  • Nocturnal plants active by default
  • Nocturnal plants cost +25 sun
  • Push Back Events: every 90 seconds
  • Zombies drop from the sky

Quick Play Seed Types:

  • Plants: Sunflower, Flower Pot, Cabbage-pult, Potato Mine, Wall-nut, Jalapeno, Squash
  • Zombies: Gravestone, Normal, Traffic Cone, Football Zombie, Catapult Zombie, Gargantuar, Flag

Disallowed Seed Types:

  • Zombies: Digger Zombie
  • Plants: Spikeweed

Not Recommended Seed Types:

  • Peashooter, Repeater, Snow Pea, Threepeater, Split Pea, Starfruit, Puff-shroom, Scaredy-shroom

China Arena

China

Music: Graze the Roof
Zombie Spawn Type: Bungee Drop
Seed Packet Count: 7

Description: Unique China-themed arena with distinct visual style.

Initial Setup:

  • Target zombies placed at column 8 (rows 0–4)
  • Gravestones at column 8 (rows 1, 3)
  • Flower Pots pre-placed in columns 0–2 (all rows)
  • Sunflowers at column 0 (rows 1, 3)

Special Mechanics:

  • Flower Pot required for all plants
  • Push Back Events: every 2 minutes
  • Zombies drop from the sky

Quick Play Seed Types:

  • Plants: Sunflower, Flower Pot, Peashooter, Potato Mine, Wall-nut, Jalapeno, Squash
  • Zombies: Gravestone, Normal, Trash Can, Traffic Cone, Football Zombie, Bungee Zombie, Flag

Disallowed Seed Types:

  • Plants: Spikeweed

Arena Mechanics

Zombie Spawn Types

Spawn Type Description Arenas
Rise From Ground Zombies emerge from the ground Day, Cloudy Day, Night, Pool, Pool Night
Bungee Drop Zombies drop from the sky Roof, Roof Night, China

Weather Effects (Cloudy Day Only)

Condition Duration Effects
Sunny 60s Normal gameplay
Rainy 30s 50% cost reduction, reduced refresh times, nocturnal plants wake up, some seed types disabled

Fog Mechanics (Pool Night Only)

  • Starts at column 4
  • Pushes left 1 column every 90 seconds
  • Stops at column 1
  • Zombie players see fog with 80% transparency

Push Back Events

Push Back events push eligible zombies backward across the board. Empty spaces may be filled with Flower Pots (Roof arenas) or Lily Pads (Pool arenas). A "Push Back!" message appears on screen when triggered.

Arena Initial Delay Interval
Day
Cloudy Day
Night
Pool 1m 30s 2m
Pool Night 1m 30s 2m
Roof 1m 30s 1m 30s
Roof Night 1m 30s 1m 30s
China 1m 30s 2m

Zombies Immune to Push Back:

  • Gravestone, Target, Bungee, Gargantuar, Red-Eye Gargantuar
  • Zomboni, Bobsled, Catapult, Digger

Zombies Immune During Certain Phases:

  • Rising from Grave
  • Balloon Popping / Balloon Flying
  • Pole Vaulter in Vault
  • Dolphin into Pool / Dolphin Riding / Dolphin in Jump
  • Snorkel Walking in Pool