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(I'll keep updating this post as I continue looking into old issues; those which have been dealt with are no longer listed)
Issues which can be closed without further action:
- add-spatter plugin crashes the game on OSX add-spatter plugin crashes the game on OS X #205 - Only replicable with Masterwork raws
- Superdwarf arguments Superdwarf arguments #217 - Fixed in 40.13-r1
- Errors reading teleportbase.lua Errors reading teleportbase.lua #233 - not a standard DFHack script (masterwork with 34.14-r5; presumably a precursor of
teleport.lua) - Ruby 1.9 - require an ".so" file crashes (need to init stack?) Ruby 1.9 - require an ".so" file crashes (need to init stack?) #271 - Fixed
- std::hash template std::hash template #331 - problem with old GCC version, not code
Issues which may be closable, or require minor work:
- workflow CRAFTS does not recognize wax craft jobs workflow CRAFTS does not recognize wax craft jobs #154 - I'm pretty sure this has been resolved (but not certain).
- autolabor tells legends not to work autolabor tells legends not to work #174 - Again, I'm pretty sure this has been resolved (but not certain).
- Improvement for LUA API docs Improvement for LUA API docs #202 - A fix was turned down (Proposed fix for Issue #202: Improvement for LUA API docs #207); is this still an issue?
- Some Issues with Stonesense (Ramps + Crashing) Some Issues with Stonesense (Ramps + Crashing) #259 - actually a Stonesense issue, could be opened there
- 40.8-r2: Stonesense: stops working after unload plugin 40.8-r2: Stonesense: stops working after unload plugin #287 - Might be fixed by recent changes? (and could be moved to the ssense issue tracker)
Labels: there are currently seven defined; 2.0, bug, idea, LEGACY, Offsets, Part. resolved, and Wishlist. Due to the non-use of some labels, I suggest a different set: bug, idea, and internal. If this sounds good, I'll list labels by issue instead of some example issues for each label.
bugis for bugs - code not working as intended.ideais for ideas, suggestions, wishlist items, etc - not bugs, but things it would be nice to have.internaldistinguishes issues related to the internal workings of DFHack (eg problems with offsets, alternative libraries, or compile errors) from user-facing issues such as scripts or available features.
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