godot-tools-2.5.3+csharp.1
·
14 commits
to master
since this release
- Added Ctrl+Drag alternate style - Users can now use Ctrl+drag to generate code with a secondary style
- Added secondaryNodeReferenceStyle setting - Configure the alternate drag style
- Added Search/Filter row to Active Scene Tree feature table
- New section: Live Property Editing - Right-click properties in Inspector to edit at runtime
- New section: Advanced Debug Controls - Pause/Resume, Frame Step, Live Edit, Inspector Search
- Migrate the Inspector Panel and the Scene Tree Preview to WebView-based