New Features!
-Creates a checkpoint when a boss spawns. On defeat, continuing is free and will set you back at the last checkpoint. Enabled by default for main bosses, can be disabled
-Skulls can be added to the health bar. Requires a list of floats identical to that of the HealthPercentTriggerModel. Example: {0.25f, 0.5f, 0.75f} will result in skulls appearing 25%, 50%, and 75% through the health bar.
-Extra Info Tabs can provide additional information about the boss. They show as icons below the health bar and can have some text shown below, as well as a tooltip explaining what it is.
A maximum of 8 skulls and 8 Extra Info Tabs are allowed.