Repository navigation
WorldShifter - Release 1.2
The tool now supports the entities stored inside the entities folder of the world. Same as shifted terrain regions, these are copied to the entitiesShifted folder. It also now shifts two files at a time with the use of multithreading, which speeds up the process. To use more threads and further increase the speed, use the new optional parameter --threadCount <count>.
Changelog:
- Added support for the
entitiesfolder - Implemented multithreading
- Added optional parameter
--threadCountto specify the number of threads to use (default 2)