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WorldShifter - Release 1.2

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@DavixDevelop DavixDevelop released this 16 Jan 12:26
· 2 commits to main since this release

The tool now supports the entities stored inside the entities folder of the world. Same as shifted terrain regions, these are copied to the entitiesShifted folder. It also now shifts two files at a time with the use of multithreading, which speeds up the process. To use more threads and further increase the speed, use the new optional parameter --threadCount <count>.

Changelog:

  • Added support for the entities folder
  • Implemented multithreading
  • Added optional parameter --threadCount to specify the number of threads to use (default 2)