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Berti11 edited this page Jun 2, 2011
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9 revisions
This tutorial was made by berti11
An example of a bow:
this.useStyle = 5;// this is the item type, we won't be touching this for now.
this.useAnimation = 0x19;//this is the Hexadecimal(you can use normal values) value for the animation we won't be touching that either
this.useTime = 0x19;//This value however we can change , it determines how fast you can shoot.
this.name = "Demon Bow";//Obviously the name of the item
this.width = 12;//the width of the item (i dont recommend touching since it's not a sword so it won't affect it
this.height = 0x1c;//the heighth of the item
this.shoot = 1;////this is the projectile the bow shoots for a list of these
this.useAmmo = 1;//this is rhe ammo usage
this.useSound = 5;//Obviously the sound effect used
this.damage = 13;//The damage the bow makes
this.shootSpeed = 6.7f;//this is the speed at what the projectiles go
this.knockBack = 1f;//the knockback on enemys
this.alpha = 30;//the alpha of the weapon
this.rare = 1;//rarrity of the weapon
this.noMelee = true;//defines if it can be used in mele
this.value = 0x4650;//the hexadecimal value for sell price or buy price