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[Mod] No Double Jump Fall Damage

diede edited this page Jun 3, 2011 · 3 revisions

Description

When you start your first jump, your current height tile will be saved. Upon landing it will apply damage based on this initial height.

This Mod disables Fall Damage when Double-Jumping right before hitting the ground

Edit: This bug has been fixed in Terraria v1.0.3, but Diede was first!

Fixing the bug

  • Open Player.cs
  • Navigate to for (int num28 = 0; num28 < 10; num28++) [Line 3720]
  • Add this.fallStart = (int) (this.position.Y / 16);

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