case "teleport": if (Main.player[count].name == paramter) { Main.player[Main.myPlayer].position.X = Main.player[count].position.X; Main.player[Main.myPlayer].position.Y = Main.player[count].position.Y; if (Main.netMode == 1) { NetMessage.SendData(13, -1, -1, "", Main.myPlayer, 0f, 0f, 0f, 0); } }
There was an error while loading. Please reload this page.