GK3Reborn v1.0.4
This version fixes the following issues;
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Soft outlines on binocular labels.
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Ensure binoculars masking stays opaque.
The binocular mask was semi transparent and it looked a bit weird and the POI names now have a black outline so they are easier to read. -
Timeblock transition card when starting a new game.
When starting a new game the first timeblock is now also shown. -
Restoring the previous camera when moving during inspection.
Inspect - move camera, and now it immediately resets. -
Follow scoring and returning Gabriel to Blanchefort after chasing the two men.
Trigger/script fix + scoring fix. -
The intro toggle.
The play intro toggle now works. -
Animated targeting, including Mosely during the handshake.
Script fix. -
The three reported journal objectives.
Several journal objectives weren't being completed, should work fine now. -
Separate Gabriel/Grace conversation histories, fixing day-two dialogue availability.
Counter issue for conversations, this caused Day 2's grace interactions to stop working if Gabriel already did them. -
Fix double points issue for din_manuscript_prints & open_cellar_doors
Score list had two double items double defined causing the total points to be higher than the original. Oops.