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Unity‐chan Spring Bones Tutorial

DogeThis edited this page Jul 27, 2026 · 16 revisions

We recommend following this tutorial after the Costume tutorial.

Required:

Blender Unity

We will borrow Merin's tail physics for Unity.

Use dumper to dump Merin

Use export FBX to get an FBX of merin.

Import into Blender

Cut off the bones to transfer onto base engage body.

weight transfer the tail

export CSV from merin

import back onto unity chan

test in game

shadowmesh

setting up our own bones for the ribbon pieces

remarks on oBody: spring bones also work on obody.

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