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Unity‐chan Spring Bones Tutorial
DogeThis edited this page Jul 27, 2026
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We recommend following this tutorial after the Costume tutorial.
Required:
Blender Unity
We will borrow Merin's tail physics for Unity.
Use dumper to dump Merin
Use export FBX to get an FBX of merin.
Import into Blender
Cut off the bones to transfer onto base engage body.
weight transfer the tail
export CSV from merin
import back onto unity chan
test in game
shadowmesh
setting up our own bones for the ribbon pieces
remarks on oBody: spring bones also work on obody.
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