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Unity‐chan Textures Tutorial
In the Unity-chan Costume Tutorial, we provided textures that were already for use in Engage. This tutorial is a follow-up where we will go over how to prepare textures from other sources for Engage use.
If you're continuing from the previous tutorial, you can continue with your existing Unity project.
If starting new with this tutorial, follow the Unity projection creation steps, and then download this Unity-chan package, and import it into Unity so you can follow along.
- Unity.
- Blender. This tutorial using Blender 5.0, but should be compatible with future versions as well.
and one of the following for painting your texture
Free options
Paid options
Original Unity-chan Sunny Side Up! textures. These are different from the textures in the costume tutorial.
Lythos, the Engage modding Wiki • Resources • Getting Started • Cobalt Wiki * Discord Server
Getting Started
Modding guides
- Game data
- Models and Unity
- Animations
- Audio
-
Maps
- Dumping Vanilla Maps
- Playable Area
- MapSetting
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Terrain
- Terrainpaint
- Props
- CameraSet
- Exporting
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LightSet
- Lightmaps & Environmental Lighting
- PostProcessSet
- Post-Battle Exploration
- HubRoot
- HubCollision
Documentation