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Codex Game Studios v0.3.0
Codex Game Studios v0.3.0
v0.3.0 turns the validated v0.2 package into a clearer demo surface. The release focuses on the first real usage loop: starting from a small concept, shaping the project, picking up a story, and closing it with review and QA follow-up.
Highlights
- Added
docs/transcripts/concept-to-story.md, a realistic transcript for Spark Sprint that walks through$cgs-start,$cgs-setup-engine,$cgs-map-systems,$cgs-create-architecture,$cgs-create-epics,$cgs-create-stories,$cgs-dev-story, and$cgs-story-done. - Added
docs/workflows/high-frequency-workflows.mdto document the expected behavior of$cgs-code-review,$cgs-qa-plan, and$cgs-smoke-check. - Tightened
$cgs-code-reviewwith severity rules and a findings-first output contract. - Tightened
$cgs-qa-planwith evidence rules and explicit test-matrix expectations. - Tightened
$cgs-smoke-checkwith a narrower smoke scope and clearer failure reporting. - Added
tools/validate_transcripts.pyand wired it into CI.
Validation
Run these from the repository root:
python tools\migrate_from_claude.py
python tools\prepare_v01.py
python tools\validate_cgs.py
python tools\validate_skills.py
python tools\validate_smoke_fixture.py
python tools\validate_transcripts.py
python tools\scan_legacy_tokens.py
python -m json.tool plugins\codex-game-studios\.codex-plugin\plugin.json
python -m json.tool .agents\plugins\marketplace.jsonRoadmap Impact
This release closes the initial implementation scope for:
#1Polish$cgs-code-review#2Polish$cgs-qa-planand$cgs-smoke-check#4Add real project transcript for concept-to-story workflow
Follow-up work can continue by adding transcripts from real game projects and testing the local plugin install UX.