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Codex Game Studios v0.6.0
Codex Game Studios v0.6.0
v0.6.0 adds a realistic, static example project that can exercise the Codex Game Studios workflow loop without requiring Godot to be installed.
Highlights
- Added
examples/spark-sprint/, a Godot 4.3 / GDScript-style static example project. - Included concept, systems, architecture, control manifest, epic, story, source drafts, test drafts, smoke checklist, and walkthrough.
- Added
docs/examples/spark-sprint.mdwith the recommended prompt sequence. - Added
tools/validate_examples.pyand wired it into GitHub Actions. - Bumped regenerated plugin metadata to
0.6.0.
Validation
Run these from the repository root:
python tools\migrate_from_claude.py
python tools\prepare_v01.py
python tools\validate_cgs.py
python tools\validate_skills.py
python tools\validate_smoke_fixture.py
python tools\validate_transcripts.py
python tools\validate_plugin_install_docs.py
python tools\validate_hook_policy.py
python tools\validate_examples.py
python tools\scan_legacy_tokens.py
python -m json.tool plugins\codex-game-studios\.codex-plugin\plugin.json
python -m json.tool .agents\plugins\marketplace.jsonRoadmap Impact
This release starts the v0.6-v1.0 track by adding the first realistic example project. Follow-up issues track second-batch workflow polish, install UX field notes, and v1 readiness.