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Codex Game Studios v1.1.0
Codex Game Studios v1.1.0
v1.1.0 hardens Windows and macOS usability for clone, validation, documentation, and fallback skill usage.
Highlights
- Added
tools/run_all_validators.pyas the single cross-platform validation entrypoint. - Added
tools/validate_cross_platform.pyfor Windows and macOS documentation and CI shape checks. - Updated GitHub Actions to run validation on
windows-latest,macos-latest, andubuntu-latest. - Added
docs/platforms/windows.md,docs/platforms/macos.md, anddocs/getting-started/first-run.md. - Removed POSIX-only count checks from CI in favor of Python validators.
- Bumped plugin metadata to
1.1.0.
Validation
Windows:
python tools\run_all_validators.pymacOS:
python3 tools/run_all_validators.pyRelease maintainers should also run:
python tools/migrate_from_claude.py
python tools/prepare_v01.py
python tools/run_all_validators.py
Compatibility
- Existing
cgs-*skill names remain stable. - The plugin manifest path and marketplace path remain unchanged.
- Runtime hooks remain intentionally disabled.
- Path-based skill invocation remains supported when plugin discovery is unavailable.