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Codex Game Studios v1.2.0

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@DocJlm DocJlm released this 22 May 04:34
· 11 commits to main since this release

Codex Game Studios v1.2.0

v1.2.0 upgrades Spark Sprint from a static fixture to an optional runnable Godot example while keeping validation usable on Windows and macOS without Godot installed.

Highlights

  • Added examples/spark-sprint/scenes/main.tscn.
  • Added examples/spark-sprint/src/gameplay/main_scene.gd.
  • Updated Spark Sprint scripts for movement, spark pickup, HUD updates, timer, win, timeout, and reset.
  • Added tools/validate_godot_example.py; it reports SKIP when Godot is unavailable and loads the scene when Godot is found.
  • Added Godot example validation to tools/run_all_validators.py.
  • Bumped plugin metadata to 1.2.0.

Validation

Windows:

python tools\run_all_validators.py
python tools\validate_godot_example.py

macOS:

python3 tools/run_all_validators.py
python3 tools/validate_godot_example.py

If Godot is not installed, the Godot validator still passes after reporting SKIP.

Compatibility

  • Existing cgs-* skill names remain stable.
  • The plugin manifest path and marketplace path remain unchanged.
  • Runtime hooks remain intentionally disabled.
  • Godot is optional for repository validation and CI.