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Model Conversion Guide

Jarrrrrr06 edited this page Oct 22, 2024 · 2 revisions

Tutorial_Susp1 Tutorial_Susp2

Conversion Checklist

  • Take an existing vehicle and remove the hull parts
  • Paste in your vehicle's part in the respective folders
  • Select all the parts in Decorative.Body and set them to massless and CollisionGroup="VehicleBody"
  • Create some decorative wheel models and place them aligned with the wheel parts of your vehicle. (Must align precisely or they will visually wobble)
  • Select all the parts in Decorative.Wheels and set them to massless and CollisionGroup="VehicleWheels"
  • Configure your vehicle's attributes as desired.
  • Make sure your wheel suspensions are correctly set. Follow the infographic guides above.
  • Make sure the pivot point of every model is at a place where it makes sense (the middle) and not far from the center, as this can ocassionaly cause the models to weld with an offset. To fix this, ungroup and regroup models. Try this with the Decorative.Body, Gun, Turret, Base and Misc models.

This guide is still WIP. As time goes, we will improve the documentation for the system.

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